So I've recently picked up Maya and I've been watching some tutorials for basics etc., but I'm still very much a noob at it, so I could use some expertise.
I started a 'project' to improve myself, and I decided that I want to build a castle, and so far I've made most of the models, but I feel like they are too sharp and doesn't look realistic.
I'll show you an example of what I'm making right now, and I would really appreciate some constructive critique, since I figured that's a good way to get better.
My problem with this is that the edges are too sharp, and overall the model isn't smooth enough. What do you usually do after making the basic mesh to make it look smooth and good?
edit: also it's a bit pixelated some of the places, is there any options you need to change to render in higher quality or something?
Shaded wireframe:
Render:
I really want to improve since I love doing this, and I hope someone here can help me =)
This post was edited by Polsenols on May 2 2014 06:21am