Quote (INaga @ Feb 24 2013 02:43pm)
this was just to buy me time til tomorrow when i have paper.
start with still life, i can tell from your line confidence that you lack the basic dexterity to accurately replicate geometric objects, so it's better to learn to walk before you run.
work on 3d shapes (cones, spheres, cubes) until you can do some still life studies with basic shapes (vases, cell phones, fruits) and then do more complex geometric shapes (shoes, flowers) until you've got the dexterity to begin doing anatomy studies.
i'd recommend starting with facial features before you start doing gestures, because stressing value is more important than anatomy when you're learning, once you can block in values effectively and layer some light textures, then you're safe to move to gestures.
drawing life in motion is probably the most difficult undertaking in drawing, imo.
e: even when you're pro you'll still go back to the basics to learn textures, like the dips in an orange peel, for instance.
This post was edited by Nereaux on Feb 24 2013 05:47pm