Quote (ollo @ Nov 27 2012 11:26am)
I'm posting here instead of the Q & A section since it seems quite dead. Apologies if it's still the wrong section.
Ok so i'll start by saying my main problem is colorblindness. I'm not completely color blind, as I can see most colors, I just can't distinguish them well, and it is
very difficult for me to determine the right shades when doing darker/lighter areas of work, I get colors mixed up easily.
I've been doing mainly pixel art.
This is basically how i've been coloring with shades etc, Using the HSL palette instead of RGB. Then when i've been doing my coloring for the darker areas I have just being increasing the darkness, and for lighter areas, simply increasing the lightness of my colors.
Is this a bad way of doing things? What else should I be doing? Increasing/ Decreasing the hue as well? Although its hard for me to adjust it effectively.
This is a tutorial I've been following:
http://kiwinuptuo.deviantart.com/art/Pixel-Art-Tutorial-Colors-184802567I can't even get the colors to look like what he does in the examples.
Any tips/advice would be great. It is starting to be quite frustrating.

That's not a bad idea at all. Due to your deficiency, it's always going to be difficult for you adjust it, because effectively people without the deficiency are going to perceive some of your colors differently.
I wouldn't get too bogged down about it, there have been plenty of very successful artists with color deficiencies/cataracts etc etc. Monet was thought to have been able to see UV light in his post surgery years...
edit; in the tutorial he describes the relation between the hue and brightness. Read it carefully and you should be able to reproduce his colors - all his values (numerical values) are given in the tables.
This post was edited by CHurley on Nov 27 2012 09:57am