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Dec 18 2015 03:33am
Quote (LindeRKV @ Dec 17 2015 09:09pm)
While he has improved a lot, I am not sure it is that time yet.



this

i need to draw waaaaaaaaaaaaaaay more, i hardly draw.

heres an update:
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Dec 18 2015 06:31am
Last update before the finished product

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Dec 19 2015 05:04am
Finalllll


messin'
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Dec 19 2015 05:11am
Quote (Lwe12345 @ Dec 19 2015 07:04am)


i dig it
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Dec 19 2015 09:04am
Quote (Lwe12345 @ 19 Dec 2015 13:04)


Fuu, I want a sig with v2. :(

I like it :)
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Dec 19 2015 03:36pm
Quote (LindeRKV @ Dec 19 2015 08:04am)
Fuu, I want a sig with v2. :(

I like it :)


if you can figure out how to crop it (for these ridiculous signature size limits) its yours

This post was edited by Lwe12345 on Dec 19 2015 03:36pm
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Dec 21 2015 12:58am



cause this forum loves popouts
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Dec 21 2015 05:32pm
Quote (Lwe12345 @ Dec 21 2015 12:58am)
http://i.imgur.com/xKolf0a.png


cause this forum loves popouts


you fucking troll
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Dec 23 2015 12:18am
Quote (Lwe12345 @ Dec 20 2015 11:58pm)
http://i.imgur.com/xKolf0a.png


cause this forum loves popouts


i'd like to see the image flipped horizontally
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Dec 23 2015 09:18am
Quote (Lwe12345 @ Dec 19 2015 07:04am)


First off, I just want to say beautiful work, very nicely done! I love the colors, shading, and detail that you used.

One thing you may be able to improve on is drawing figures in perspective. I've done a lot of figure drawing myself and one thing that really helps is to start with a rough stick figure to put body parts in their proper proportions and perspective. Then you form your contour lines based off the stick figure. This is especially important if you're drawing from your head without a visual reference. This website here has some good explanations and advice how to make your figure look more three dimensional. http://www.learn-to-draw.com/more/figure-drawing/figure-drawing0413.shtml

Hope this advice helps. I can't wait to see more! :)

E: I see that earlier in your thread you were working on perspective and made some really good progress. Maybe just try to work more with human figures. Try using the cylinders that the artist on the website suggests, that can really help with getting the perspective down. For some reason the shield arm on your character seems off in perspective. I think it's a combination of the way the shield angles in (it makes it look like there's not enough room for a large arm like on his other side, it would have to be a very skinny arm) and also the positioning of his shield arm. Drawing a base figure before painting anything really helps to keep proportions in line. :P

This post was edited by Mezandriia on Dec 23 2015 09:42am
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