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Jun 10 2015 07:34am
Quote (snowball2 @ Jun 10 2015 11:01am)
wow some improvement ;)


not.
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Jun 10 2015 07:37am
Quote (Suld @ Jun 10 2015 02:34pm)
not.


jawline and perspective are better...
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Jun 10 2015 09:04am

new idea.
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Jun 10 2015 10:42am
Oh, dat water balloon tit.
That last work, quite easily, is one of your best portrait works yet.

Wow, there was a drastic jump in quality content in these last 3 pictures man! Keep it up!

1) Your noses and eyes actually are starting to look very good! I'm actually very impressed :)
2) Be careful with the jaw line - the last picture looks pretty good, but the one before has noticeable issues (the face ended up looking squished)
3) Lips - You're improving your ability to draw features, but the lips are still looking off. Be careful with making sure that they look relatively even and that they're positioned correctly.
4) Fingers are hard...try practicing fingers from reference on their own (just fill a page with hands and fingers). You'll only get better at those proportions by practicing them.

My suggestion? Keep pumping out sketches like these without worrying about rendering them quite yet. Once you get comfortable with your line work (which has greatly improved) and the basics of proportions, then you can worry about shading and values.

Once again, keep it up. I'm not sure what changed, but you're definitely progressing.

This post was edited by Micrographia on Jun 10 2015 10:44am
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Jun 10 2015 08:36pm
Quote (Micrographia @ Jun 10 2015 09:42am)
Oh, dat water balloon tit.
That last work, quite easily, is one of your best portrait works yet.

Wow, there was a drastic jump in quality content in these last 3 pictures man! Keep it up!

1) Your noses and eyes actually are starting to look very good! I'm actually very impressed :)
2) Be careful with the jaw line - the last picture looks pretty good, but the one before has noticeable issues (the face ended up looking squished)
3) Lips - You're improving your ability to draw features, but the lips are still looking off. Be careful with making sure that they look relatively even and that they're positioned correctly.
4) Fingers are hard...try practicing fingers from reference on their own (just fill a page with hands and fingers). You'll only get better at those proportions by practicing them.

My suggestion? Keep pumping out sketches like these without worrying about rendering them quite yet. Once you get comfortable with your line work (which has greatly improved) and the basics of proportions, then you can worry about shading and values.

Once again, keep it up. I'm not sure what changed, but you're definitely progressing.


Thank!you can guuse my last sketch is my illusion girl. maybe i have more struggle drawing with reference than from my head. fingers and hand are pretty shit sometime. i rather draw bone structure like last sketch.
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Jun 20 2015 12:09am

tatt on rite arm. this my third time retouch it.
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Jun 20 2015 12:56am
Quote (cu_luu1 @ 20 Jun 2015 16:09)
http://i820.photobucket.com/albums/zz125/d2_luu/DSC01580_zpszuqvfbwu.jpg
tatt on rite arm. this my third time retouch it.


wat
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Jun 20 2015 12:09pm
Quote (cu_luu1 @ Jun 20 2015 12:09am)
http://i820.photobucket.com/albums/zz125/d2_luu/DSC01580_zpszuqvfbwu.jpg
tatt on rite arm. this my third time retouch it.


what the fuck
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Jun 20 2015 02:19pm
Quote (cu_luu1 @ Jun 20 2015 12:09am)
http://i820.photobucket.com/albums/zz125/d2_luu/DSC01580_zpszuqvfbwu.jpg
tatt on rite arm. this my third time retouch it.


I'm so done
Member
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Jun 20 2015 07:50pm
Quote (cu_luu1 @ Jun 20 2015 01:09am)
http://i820.photobucket.com/albums/zz125/d2_luu/DSC01580_zpszuqvfbwu.jpg
tatt on rite arm. this my third time retouch it.


damn sik tats man. Get more but all over your body like that
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