Quote (INaga @ Apr 18 2013 10:36pm)
Alright will do thanks. Btw, can you post some examples of still life drawings? you last image you posted was from some other place i guess and the image didn't show up.
/e; before i continue, i'm going to need a new ruler. the one i have is about 7 inches long very bulky and glass.. and it has chips in the side of it so when im tracing the lines on the side of the ruler it adds jagged edges into the lines.
Like this one, again its not perfect but it gives you a good idea (just copy the address without the spaces between blog and spot)
http://4.bp.blog spot.com/-0K420pqS4gs/UI01_0zv_uI/AAAAAAAAAaI/yIn9f0ydllY/s1600/1+Line+still+life+18x24+charcoal.jpg
or this one
http://4.bp.blog spot.com/-KdiTR_ksDXQ/Tbjd2F9xh7I/AAAAAAAAACk/G5YXWr2PE1A/s1600/line_1.jpg
Notice the "sight lines" that go horizontally and vertically to measure where important point hit in relation to eachother on the picture plane. This is a super valuable tool to implement. In something like this you wouldnt set up vanishing points because everything is going to be set at a slightly different angle. But be aware that parallel lines converge as they go back in space. Just set some stuff up on your desk and give it a go, if you need a straight edge, use a book or something, a ruler is nice but not 100% necessary.
Quote (AbDuCt @ Apr 18 2013 10:44pm)
dont need to get pissy, simply tell me that im wrong with reasoning and move on. i come from an engineering background for machining parts not drawing vanishing point rectangles.
Dude im not trying to be a dick but everything you said is just undermining my lesson. In realistic representation there is no need for dimetric or trimetric drawings and theres absolutely no need to confuse this guy with that stuff. And the fact that you try to obscure the value of vanishing points just supports my point that you aren't helping. I never attacked your character, just your claims.
This post was edited by humari on Apr 19 2013 12:40am