Quote (TheReborn_Magi @ Aug 30 2011 03:09pm)
my biggest problem is the gradient feels too strong in this, her skin has a very strange color to it, a nice part of this tut is the end result keeps the human color of his skin
the effects look fine, but the windows in the bg seem pretty bright, which doesn't really match the lighting on her so it is somewhat strange when i look closer
i'd also move the girl a bit to the right as well to get it away from the center
the render is oversharpened in this one, otherwise id say the bg and effects seem to flow much better compared to earlier
its definitely better in the color area as well, the yellow was too strong and now the colors work together
i'd go with the first one myself, i think this is a good result because the focal and flow are obvious and easy to follow and the effects don't really fight either of them.
the one weird part for me is the knight looking guy with the dog in the bottom left area, somewhat confused there, but i like the computer bg on the right
Ya, I liked the first better then the second. Render with easy flow = easy to work with

I made the effects on the arm O_o along with the other effect behind, which was a C4D I changed the colour on/liquified.
The entire rest is with the tutorial. I knew this Lab stock would come in handy. I tried to darken that weird dog/person thing to get it out but ya.. It's kind of distracting.
Thanks Phil for the Tutorial it was awesome
