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Nov 27 2010 12:49am
Quote (UncleMuscles @ Nov 27 2010 02:26am)


I don't like all the perfectly straight lines, natural imperfections make it better.

And your guy is way to small.

This post was edited by FloraFreak on Nov 27 2010 12:58am
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Nov 27 2010 05:20am
Quote (Haewyr @ 25 Nov 2010 22:36)
you are improving :)

try to talk with timo, he comes sometimes


he never answers if you seek help with painting or pretty much anything.
Quote (UncleMuscles @ 24 Nov 2010 19:48)
insert "oh snap " gif

but srsly, everyone should cut the spam in this thread


Olololol this coming from you :D

Btw i find it funny how you always stick a person (totally out of proportions) in your work :lol: doesn't work well/ he doesn't fit one bit. Keep it in perspective!

You probably think you are above this but imo it wouldn't hurt to read it all up once again.

http://drawsketch.about.com/od/perspective/Perspective_Drawing.htm
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Nov 27 2010 09:08am
Hey man, cool work indeed, you seem to be improving. Slunko is right about learning perspective, it's really important to practice perspective in my opinion. Just learn and practice on paper the basics: you must know that the horizon line is in fact the level of your eye, the vanishing point is situated on that line, you can have one vanishing point like this: http://avatar.pure34.com/users/blizzard/1point.jpg

It's pretty simple, everything will tend to that point, only the verticals stay aren't affected.
The 2 vanishing point perspective is actualy not much harder to understand, instead of having one point on you horizon line you will have 2 points, which will give you this kind of effect: http://a33.idata.over-blog.com/450x338/0/25/19/69/concepts-plastiques/Dober-Town-Final.jpg you usualy see these 2 vanishing points on street corners, 2 vainishing points still DONT affect your vertical lines.

Well the 3 vanishing point is a bit trickier, but not that hard to understand. It's almost the same thing than the 2 points, but this time there will be a 3rd point, which will be situated upper or lower the horizon line: if you put your 3rd point above the horizon line, it will create what is called a Low-angle shot, on the contrary if you put it below the horizon line it will create a High-angle shot. It's great to create a dramatic feel.
http://b7.img.v4.skyrock.com/b75/copyleft/pics/1311045720.gif

I insist on this because it's a MUST to know that, if you want to work on video games or in the entertainment field you have to know this. And there not really any tutorial to become good at drawing/painting, you have to work really hard and practice a lot and one day it will pay, there's no secret. Just practice EVERYDAY!! Same with anatomy and design you might have guessed already.. it requieres time and passion, but in my opinion it's worth it, it's something that keeps you entertained, you have to deal with it, be curious and look everywhere, try to understand how light works, and notice than light is less satured than shadow when the light is specular. Well, open your mind and your eyes, be curious, always keep a sketchbook on you and take notes by drawing (i think the notion on taking notes is actualy funnier than pure drawing, but it's just me) and move on do it, enjoy doing it and practice understand practice pratice take a coffee practice observe practice.

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Nov 27 2010 09:26am
Quote (Blizzard @ 27 Nov 2010 16:08)
Hey man, cool work indeed, you seem to be improving. Slunko is right about learning perspective, it's really important to practice perspective in my opinion. Just learn and practice on paper the basics: you must know that the horizon line is in fact the level of your eye, the vanishing point is situated on that line, you can have one vanishing point like this: http://avatar.pure34.com/users/blizzard/1point.jpg

It's pretty simple, everything will tend to that point, only the verticals stay aren't affected.
The 2 vanishing point perspective is actualy not much harder to understand, instead of having one point on you horizon line you will have 2 points, which will give you this kind of effect: http://a33.idata.over-blog.com/450x338/0/25/19/69/concepts-plastiques/Dober-Town-Final.jpg you usualy see these 2 vanishing points on street corners, 2 vainishing points still DONT affect your vertical lines.

Well the 3 vanishing point is a bit trickier, but not that hard to understand. It's almost the same thing than the 2 points, but this time there will be a 3rd point, which will be situated upper or lower the horizon line: if you put your 3rd point above the horizon line, it will create what is called a Low-angle shot, on the contrary if you put it below the horizon line it will create a High-angle shot. It's great to create a dramatic feel.
http://b7.img.v4.skyrock.com/b75/copyleft/pics/1311045720.gif

I insist on this because it's a MUST to know that, if you want to work on video games or in the entertainment field you have to know this. And there not really any tutorial to become good at drawing/painting, you have to work really hard and practice a lot and one day it will pay, there's no secret. Just practice EVERYDAY!! Same with anatomy and design you might have guessed already.. it requieres time and passion, but in my opinion it's worth it, it's something that keeps you entertained, you have to deal with it, be curious and look everywhere, try to understand how light works, and notice than light is less satured than shadow when the light is specular. Well, open your mind and your eyes, be curious, always keep a sketchbook on you and take notes by drawing (i think the notion on taking notes is actualy funnier than pure drawing, but it's just me) and move on do it, enjoy doing it and practice understand practice pratice take a coffee practice observe practice.


Holy shit did this really happen
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Nov 27 2010 09:27am
draw a noobsaibot
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Nov 27 2010 09:58am
Quote (Blizzard @ Nov 27 2010 09:08am)
Hey man, cool work indeed, you seem to be improving. Slunko is right about learning perspective, it's really important to practice perspective in my opinion. Just learn and practice on paper the basics: you must know that the horizon line is in fact the level of your eye, the vanishing point is situated on that line, you can have one vanishing point like this: http://avatar.pure34.com/users/blizzard/1point.jpg

It's pretty simple, everything will tend to that point, only the verticals stay aren't affected.
The 2 vanishing point perspective is actualy not much harder to understand, instead of having one point on you horizon line you will have 2 points, which will give you this kind of effect: http://a33.idata.over-blog.com/450x338/0/25/19/69/concepts-plastiques/Dober-Town-Final.jpg you usualy see these 2 vanishing points on street corners, 2 vainishing points still DONT affect your vertical lines.

Well the 3 vanishing point is a bit trickier, but not that hard to understand. It's almost the same thing than the 2 points, but this time there will be a 3rd point, which will be situated upper or lower the horizon line: if you put your 3rd point above the horizon line, it will create what is called a Low-angle shot, on the contrary if you put it below the horizon line it will create a High-angle shot. It's great to create a dramatic feel.
http://b7.img.v4.skyrock.com/b75/copyleft/pics/1311045720.gif

I insist on this because it's a MUST to know that, if you want to work on video games or in the entertainment field you have to know this. And there not really any tutorial to become good at drawing/painting, you have to work really hard and practice a lot and one day it will pay, there's no secret. Just practice EVERYDAY!! Same with anatomy and design you might have guessed already.. it requieres time and passion, but in my opinion it's worth it, it's something that keeps you entertained, you have to deal with it, be curious and look everywhere, try to understand how light works, and notice than light is less satured than shadow when the light is specular. Well, open your mind and your eyes, be curious, always keep a sketchbook on you and take notes by drawing (i think the notion on taking notes is actualy funnier than pure drawing, but it's just me) and move on do it, enjoy doing it and practice understand practice pratice take a coffee practice observe practice.


:O ................................... :love:

feel free to give more teachings like this if you ever want to :D !!!! thank you so so much!!!

Quote (Slunko @ Nov 27 2010 05:20am)
he never answers if you seek help with painting or pretty much anything.

Olololol this coming from you :D

Btw i find it funny how you always stick a person (totally out of proportions) in your work :lol: doesn't work well/ he doesn't fit one bit. Keep it in perspective!

You probably think you are above this but imo it wouldn't hurt to read it all up once again.

http://drawsketch.about.com/od/perspective/Perspective%5FDrawing.htm


thanks mate~! never hurts to re-learn shat or re-read <3

This post was edited by UncleMuscles on Nov 27 2010 10:12am
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Nov 27 2010 12:12pm
Strived hard to get good perspective on this one...... with a single vanishing point.... it came out so bad.... very monotone..... obviously loll it gave it a red planet feel..... ill continue to work to add more detail and try to work alot more color into this.... if you have any ideas feel free to shoot em out :P.... only have an hour into this one

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Nov 27 2010 12:15pm
Quote (UncleMuscles @ Nov 27 2010 12:12pm)
Strived hard to get good perspective on this one......  with a single vanishing point....  it came out so bad.... very monotone..... obviously loll  it gave it a red planet feel.....  ill continue to work to add more detail and  try to work alot more color into this.... if you have any ideas feel free to shoot em out :P.... only have an hour into this one



hows the bridge supporting its self on its right side? >.> other than that verreh interesting so far needs more hoover crafts tho
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Nov 27 2010 12:19pm
Your rock textures look very soft and smudgy.
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Nov 27 2010 12:24pm
Quote (Swash @ Nov 27 2010 12:19pm)
Your rock textures look very soft and smudgy.


ima scrap it and start something new... the more i look at it the more ewwwwwwwwwwwwww
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