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Apr 14 2013 04:38pm
Quote (TheReborn_Magi @ Apr 14 2013 05:04pm)
oh the sig ripper n1


I actually still have the transaction and the person who sold me this sig so... LOL

/e totally lied just saw he was locked and scammer that's awks... well time to use a dif sig :(

This post was edited by MrV on Apr 14 2013 04:40pm
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Apr 14 2013 06:34pm
Quote (Flood @ Apr 15 2013 04:40am)
Really? If I'm the amateur, and you're the professional, you'd think you would've been able to tell that those cards are a mock-up I did in 3DSMax.

EDIT: Sorry if that first part seems combative, but what do you expect when you start a comment with "ntb for amateur work." Second, the fact that you followed it up with guess work on how I printed the cards in my second image (a render mock-up done in 3DS Max) just stresses to me that I shouldn't take you seriously.

Third, I'm confused as how the vector curves are not taken care of, as they were done with extensive attention to detail and method to draw the viewer's eye where I wanted it to go. If you tell me something needs to be changed, please tell me why, otherwise I have no idea what to change, or why I'm changing it in the first place.

The only piece of your comment I agree with is the part about the yellow lines. They're intended to represent a gold ribbon, which I'll admit is not very clear. I'm still working on the full set of materials for this (letter head, folder, resume) and hopefully, altogether, it will become a little clearer.

----------------------------------------------------

Finally, I've worked for Ogilvy and Draft FCB, and I am now the Creative Director for a collective with locations in Miami, Guatemala, Costa Rica, and Peru. I'm far from an amateur. These designs are the fledgling products of my own Brand Design firm which I'm going to be launching in about 2 years.


Woah nelly, a 3d representation should be an accurate portrayal of the output format, what is wrong assuming that your output format is/would be the same as your 3d render?

if you can't see with your eyes what is wrong, i cannot explain it to you, you will see it in a couple of years I hope :)

I don't doubt your experience & I will not bother dropping the names of the companies i've worked with. I have no measure of your work except from what I can see, and as I said, it's amateurish & what I would expect from a 3rd year at University, I'm not trying to insult you, but rather be honest & remember I'm harsh, but only because I want you to be better.

Take a step back, and question everything about it from an objective perspective.
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Apr 15 2013 10:15am
Quote (WhyteLinux @ Apr 14 2013 08:34pm)
Woah nelly, a 3d representation should be an accurate portrayal of the output format, what is wrong assuming that your output format is/would be the same as your 3d render?

if you can't see with your eyes what is wrong, i cannot explain it to you, you will see it in a couple of years I hope :)

I don't doubt your experience & I will not bother dropping the names of the companies i've worked with. I have no measure of your work except from what I can see, and as I said, it's amateurish & what I would expect from a 3rd year at University, I'm not trying to insult you, but rather be honest & remember I'm harsh, but only because I want you to be better.

Take a step back, and question everything about it from an objective perspective.


Why? I don't have your eyes, so tell me what's not working for you. It drives me insane when people give a vague critique with nothing to back it up. Give me details!

As for name-dropping, you don't have to. I've had a CD and two Senior ADs from Ogilvy and Saatchi look at this, and they've given me specific critiques. If you're actually making a name for yourself in the design world you can do better than telling me to "take care of the lines." People in professional branding and communications design don't give vague direction - they're specific and detail oriented.

Quote (ease. @ Apr 14 2013 05:09pm)
i wish the ink didn't spill so much more towards the upper-left, but that's cutting hairs of course...
looks quite professional otherwise, great work m8


Thank you. This is specific critique. My initial intention with that was to draw a focal point, so that regardless of how I oriented the logo (at an angle, spinning, etc) the viewers' eye would always be drawn to the correct area. I'll play around with it when I'm off work and post the changes.

This post was edited by Flood on Apr 15 2013 10:19am
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Apr 15 2013 10:27am
Look at that subtle off-white coloring. The tasteful thickness of it. Oh my God, it even has a watermark!
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Apr 15 2013 12:23pm
Quote (CHurley @ Apr 15 2013 12:27pm)
Look at that subtle off-white coloring. The tasteful thickness of it. Oh my God, it even has a watermark!




quite professional indeed
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Apr 15 2013 09:18pm
Quote (Flood @ Apr 16 2013 04:15am)
Why? I don't have your eyes, so tell me what's not working for you. It drives me insane when people give a vague critique with nothing to back it up. Give me details!

As for name-dropping, you don't have to. I've had a CD and two Senior ADs from Ogilvy and Saatchi look at this, and they've given me specific critiques. If you're actually making a name for yourself in the design world you can do better than telling me to "take care of the lines." People in professional branding and communications design don't give vague direction - they're specific and detail oriented.



Thank you. This is specific critique. My initial intention with that was to draw a focal point, so that regardless of how I oriented the logo (at an angle, spinning, etc) the viewers' eye would always be drawn to the correct area. I'll play around with it when I'm off work and post the changes.


I gave you specific feedback, and I also tried to give you something to think about, but that seems lost with you as you seem to retort with anger. p.s, every time I have worked with Saatchi & Saatchi + Og, they have proved nothing but overpriced for what they deliver, so I do not hold them in high regard.

Let's take a look at a wax emblem, you get a lovely block of light and a deep satisfying shadow on the inside, when you drip your wax and push your seal in it makes a circle with a glorious soft lip on the inside.
Have a stamp made from your logo, and try it out, try many different forms, use the seal, feel the seal, be the seal.

Although it is clearly an artistic interpretation if you look at the construction of your highlights they are placed with little regard to the light which they are representing, If you look at your bottom right non opaque highlight it has unrealistic width tapering, that highlight would never happen, the melted inside bits only happen if you seal your envelope incorrectly (you will see this when you try it out).
Don't get me wrong these things are near impossible to get right, I see these wax emblems with students all the time, it drives me mad, perhaps why I am so picky about the use of them.

How about we do an exercise in simplification, let's preserve the idea of identity, of the iconic wax seal, how can we simplify this, make it represent it in a less skeuomorphic manner?
- what complexity can we remove?
- can this be 2d & if you want to have highlights, have a highly rendered version of the logo also.
- what additional symbolism can you add in the shape of the wax mark? you have room to play here, wax is organic, and can take on many forms, this is not necessary but could increase it's power 10 fold

just a few thoughts, but this is just how I would do things.

This post was edited by WhyteLinux on Apr 15 2013 09:24pm
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Apr 16 2013 08:06am
I agree about the wax seal, but they are tricky. I used to use one in my portfolio a year ago and i spent forever trying to get it to look right but failed every time lol



Granted I was trying for realism not for vector, but even with vector you have the room to give it a lot of character due to the nature of melted wax, as Dan said it does have a set form that it takes.
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Apr 16 2013 01:33pm
Quote (Tetu_880 @ Apr 16 2013 06:06am)
I agree about the wax seal, but they are tricky.  I used to use one in my portfolio a year ago and i spent forever trying to get it to look right but failed every time lol

http://img856.imageshack.us/img856/5301/inkseal.png

Granted I was trying for realism not for vector, but even with vector you have the room to give it a lot of character due to the nature of melted wax, as Dan said it does have a set form that it takes.


too many shine spots, i'd remove 2 and make one or two less transparent
looks great otherwise dude
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Apr 17 2013 11:09am
Quote (ease. @ Apr 14 2013 04:09pm)
i wish the ink didn't spill so much more towards the upper-left, but that's cutting hairs of course...
looks quite professional otherwise, great work m8


i agree with this point.
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Apr 17 2013 11:59pm
I think it looks great :/
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