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d2jsp Forums > Off-Topic > Graphic Design > Development - One Sig At A Time > Anime Girl's Sig Progression/ C&c Thread
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Member
Posts: 9,137
Joined: May 19 2006
Gold: 45.80
Jan 6 2013 07:13pm
Quote (Avid @ Jan 6 2013 08:45pm)
I don't know what you're showing me.
He replied saying it looked low quality with the excuse of it being a sprite.
Sprites do not have to be low quality.
I still stand by what I said.

Example:
http://img856.imageshack.us/img856/5052/spacespritesig.jpg

I made this a long time ago..
Now I'm not saying I'm amazing but I don't think the sprite is "low quality". Is it?


looks over sharpened for sure, sprite itself was probably fine at some point
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Posts: 11,570
Joined: Oct 8 2007
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Jan 7 2013 12:10pm
Quote (AnimeGirl @ Jan 6 2013 01:58pm)


the right side is actually not bad. but that left side is no good.
Member
Posts: 7,815
Joined: Feb 20 2011
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Jan 7 2013 02:07pm
Quote (Avid @ Jan 7 2013 12:45am)
I don't know what you're showing me.
He replied saying it looked low quality with the excuse of it being a sprite.
Sprites do not have to be low quality.
I still stand by what I said.

Example:
http://img856.imageshack.us/img856/5052/spacespritesig.jpg

I made this a long time ago..
Now I'm not saying I'm amazing but I don't think the sprite is "low quality". Is it?


Im talking about the render not the actual sig, as you can see its pixelated in most sprite tags I agree the shield is way too rugged in his tag but other than that sprites often have those kind of renders.
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Posts: 29
Joined: Aug 26 2010
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Jan 10 2013 12:22pm
My internet has been down, and still is until Comcast can manage to make it to my house. :( So I haven't had access to any more tutorials or resources the past few days. :cry:



Quote (DB_odin @ Jan 7 2013 02:10pm)
the right side is actually not bad. but that left side is no good.


Is this any better? :LOL:

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