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Sep 1 2011 11:48pm
Quote (TheReborn_Magi @ Aug 31 2011 09:22pm)
anything you wanna add to this class?


i was going to but realized i read: 'graphic design class and general photoshop use'



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Sep 1 2011 11:58pm
Quote (duCkk @ Sep 1 2011 10:48pm)
i was going to but realized i read: 'graphic design class and general photoshop use'



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http://i837.photobucket.com/albums/zz294/theshattered_2009/duckaflakaflame-2.png


klol exactly what i keep thinkin, but it doesnt matter much. trm could still talk about basic graphic design/art knowledge, and people could still apply it to signatures. for example, some more additions to the class:

principles of design like repitition
elements of art like texture/color/space.

..then eventually people could work on certain aspects from a tutorial(signature or not) you give





hoooohh shit wtf did this even make sense/

This post was edited by McFacializer on Sep 1 2011 11:59pm
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Sep 2 2011 03:41am
My outcome.


Actually really happy with that.
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Sep 2 2011 06:09am
V2a


V2b




Toned down the colours a bit.

V2c


This post was edited by sicklad on Sep 2 2011 06:11am
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Sep 2 2011 07:51am
Quote (duCkk @ Sep 2 2011 01:48am)
i was going to but realized i read: 'graphic design class and general photoshop use'



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http://i837.photobucket.com/albums/zz294/theshattered_2009/duckaflakaflame-2.png


so wait, why does that change it :|

the general photoshop use part is just so people understand these concepts arent just about making signatures
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Sep 2 2011 01:55pm
My attempt


Great topic by the way :)
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Sep 2 2011 02:03pm
I think im going to have to give this another try.
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Sep 2 2011 03:32pm
Quote (hostamp @ Sep 2 2011 03:55pm)
My attempt
http://img231.imageshack.us/img231/8381/kassadinx.jpg

Great topic by the way :)


as someone who has used that render i applaud this outcome, its got a good feel to it,
the top left is probably the weakest part, but overall good colors, good focal clarity (imo), and the effects arent too much
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Sep 2 2011 04:42pm


it's so hard making the lighting realistic. So i gave up on it this for now lol.

This post was edited by Exx on Sep 2 2011 04:47pm
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Sep 2 2011 07:50pm
Quote (Exx @ Sep 2 2011 03:42pm)
http://img200.imageshack.us/img200/4045/saberic.png
http://img851.imageshack.us/img851/5042/saberbw.png
it's so hard making the lighting realistic. So i gave up on it this for now lol.


it has a lot of potential but:
1)the render is LQ
looks like you had to stretch it to fit the canvas

2)Make the canvas SMALLER. less room to work with = less space to fill

3)give that bg stock please

is this from phils tut?
i did these a long time ago



Quote (sicklad @ Sep 2 2011 05:09am)
V2a
http://i.imgur.com/ZavTp.png

V2b
http://i.imgur.com/35tKZ.png



Toned down the colours a bit.

V2c
http://i.imgur.com/O9HEP.png

these dont look too bad
the body is a little bright
try blending the c4ds into the canvas because i can stilll see the edges pixelated
try not to blur the whole bg
instead use different settings on the blur brush
or make more layers using
blur, more blue, gaussan blur


This post was edited by killkillkillkil on Sep 2 2011 07:54pm
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