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Apr 8 2013 11:41pm
Drawing is not an innate talent... its a learned skill, everyone has the capacity to learn it. Getting good at academically drawing (which is the foundation of ANY artist worth his salt IMO) really boils down to two things, motivation and ability to analyze/observe, clearly your lacking in one of both of these categories.

We have seen you give up really before you even try a few times now. You havn't showed us anything more than a sphere which doesnt qualify as a legitimate attempt at drawing because for one; you arent observing real spheres and two; the exercise is painfully simple. This, along with your general attitude proves a lack of motivation.

We have also seen your lack of observation as every sphere you do drawn has the same mistakes. There is no improvement from sphere to sphere, even when we point out the errors, you dont bother to fix them. Do you really expect me to believe that after a half hour of erasing and redrawing you cant find a way to get a circular outline that looks even vaguely proportional? This shit is hard and if you want to be good you have to take it slow and understand the reason EVERY mark is going on the page.


Afte being mean, heres some useful advice for you that blew my mind when i really internalized it. A drawing is only worth what knowledge you gain from it. That means spending an hour blending between shadows of a sphere is pointless because the drawing is worthless. The reason your drawing it is to understand that the form is spherical and light is casting a pattern on it with a highlight, mid tone, core shadow, reflected light, and cast shadow. An unblended sphere drawn with this knowledge takes 1/10 of the time and serves you the same way, so stop worrying about how pretty it is, only if it makes sense.



So stop bitching to us all the time about how you suck and go do something about it.


edit: why do i even write this shit for him?

This post was edited by humari on Apr 8 2013 11:47pm
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Apr 9 2013 01:32am
ive kinda always been been good at drawing.
I made other pre-school kids look like crap, just sayin.

Learning is learning, give up and quit or see it through.
it takes time. Be patient and post progress so we can help.
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Apr 9 2013 12:30pm
Quote (humari @ Apr 8 2013 10:41pm)
Drawing is not an innate talent... its a learned skill, everyone has the capacity to learn it. Getting good at academically drawing (which is the foundation of ANY artist worth his salt IMO) really boils down to two things, motivation and ability to analyze/observe, clearly your lacking in one of both of these categories.

We have seen you give up really before you even try a few times now. You havn't showed us anything more than a sphere which doesnt qualify as a legitimate attempt at drawing because for one; you arent observing real spheres and two; the exercise is painfully simple. This, along with your general attitude proves a lack of motivation.

We have also seen your lack of observation as every sphere you do drawn has the same mistakes. There is no improvement from sphere to sphere, even when we point out the errors, you dont bother to fix them. Do you really expect me to believe that after a half hour of erasing and  redrawing you cant find a way to get a circular outline that looks even vaguely proportional? This shit is hard and if you want to be good you have to take it slow and understand the reason EVERY mark is going on the page. 


Afte being mean, heres some useful advice for you that blew my mind when i really internalized it. A drawing is only worth what knowledge you gain from it. That means spending an hour blending between shadows of a sphere is pointless because the drawing is worthless. The reason your drawing it is to understand that the form is spherical and light is casting a pattern on it with a highlight, mid tone, core shadow, reflected light, and cast shadow. An unblended sphere drawn with this knowledge takes 1/10 of the time and serves you the same way, so stop worrying about how pretty it is, only if it makes sense.



So stop bitching to us all the time about how you suck and go do something about it.


edit: why do i even write this shit for him?


Because it's what i need to understand, and i do have adhd and cant concentrate on one thing. /e; i have drawing faces and etc; noses hand and portraits. I have posted them and each time i was told to go back to the basics. Not crying just repeating the past.

/e; also, can you please give me ideas of what to draw then? because all i can really think of is spheres eyes noses and such. Do i draw landscapes or what do i do?

This post was edited by INaga on Apr 9 2013 12:32pm
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Apr 9 2013 02:59pm
Quote (INaga @ Apr 9 2013 06:30pm)
Because it's what i need to understand, and i do have adhd and cant concentrate on one thing. /e; i have drawing faces and etc; noses hand and portraits. I have posted them and each time i was told to go back to the basics. Not crying just repeating the past.

/e; also, can you please give me ideas of what to draw then? because all i can really think of is spheres eyes noses and such. Do i draw landscapes or what do i do?


Okay heres your chance, heres your first lesson 1 point perspective, the foundation of all drawing. The sphere is not the foundation of drawing, its the foundation of shading shadow shapes, which you will learn MUCH later.

1 point perspective boxes, follow this tutorial link

http://drawsketch.about.com/od/perspective/ss/1ptperspective.htm

Go through and read pages 1-10. Then go again and do everything they say, use a ruler if you have to, and make sure everything is perfect. Im talking everything thats supposed to be perpendicular, is a perfect 90 degree angle, use two rulers or a t-square if you have to with that. Erase any erroneous lines. When your done, show us the page and it must look like what is on page 10 of that tutorial. Dont skip to the end of the tutorial and try to draw page 10, go through it step by step.

This isnt the best 1pnt perspective tutorial out there, but its fine. A quick note, dont draw your boxes too far away from the vanishing point or they will be too distorted to read correctly.

Really you cannot fail at this unless your retarded. No excuses this time, we need to see results.

This post was edited by humari on Apr 9 2013 02:59pm
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Apr 9 2013 03:32pm
Quote (humari @ Apr 9 2013 01:59pm)
Okay heres your chance, heres your first lesson 1 point perspective, the foundation of all drawing. The sphere is not the foundation of drawing, its the foundation of shading shadow shapes, which you will learn MUCH later.

1 point perspective boxes, follow this tutorial link

http://drawsketch.about.com/od/perspective/ss/1ptperspective.htm

Go through and read pages 1-10. Then go again and do everything they say, use a ruler if you have to, and make sure everything is perfect. Im talking everything thats supposed to be perpendicular, is a perfect 90 degree angle, use two rulers or a t-square if you have to with that. Erase any erroneous lines. When your done, show us the page and it must look like what is on page 10 of that tutorial. Dont skip to the end of the tutorial and try to draw page 10, go through it step by step.

This isnt the best 1pnt perspective tutorial out there, but its fine. A quick note, dont draw your boxes too far away from the vanishing point or they will be too distorted to read correctly.

Really you cannot fail at this unless your retarded. No excuses this time, we need to see results.


Alright thank you. Will start reading now.
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Apr 9 2013 03:33pm
Art is hard, duh. Lol, you will never get anywhere if you quit.
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Apr 9 2013 04:34pm

wanted me to do the very last step and experiment with the different horizon line heights and stuff? cause i will. this is what i ended up with at the end.
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Apr 9 2013 04:51pm
Quote (INaga @ Apr 9 2013 10:34pm)
https://sphotos-a.xx.fbcdn.net/hphotos-prn1/149233_541972695853382_867847002_n.jpg
wanted me to do the very last step and experiment with the different horizon line heights and stuff? cause i will. this is what i ended up with at the end.


Well you tried so thats good. But its not precise enough, notice how your corners don't line up perfectly. For example, the back left corner of the box on the left, thats unacceptable, not for me, i dont really care, but for the standards that you need to set for yourself.

Try it again on another sheet of paper and place the boxes in different places. When you do it again, make sure your vanishing point is a pinpoint. When drawing depth lines do it extremely lightly, its easier if your pencil is hard lead (i use a 2h for perspective plotting) and super sharp. Make lots of boxes and take the time to make sure your lines are going EXACTLY from vanishing point to the corner of the box. If its not exact its wrong. This will teach you to be patient and careful so that you can do things right the first time while embedding the practice of constructing a box into your brain.

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Apr 9 2013 05:15pm
Quote (humari @ Apr 9 2013 03:51pm)
Well you tried so thats good. But its not precise enough, notice how your corners don't line up perfectly. For example, the back left corner of the box on the left, thats unacceptable, not for me, i dont really care, but for the standards that you need to set for yourself.

Try it again on another sheet of paper and place the boxes in different places. When you do it again, make sure your vanishing point is a pinpoint. When drawing depth lines do it extremely lightly, its easier if your pencil is hard lead (i use a 2h for perspective plotting) and super sharp. Make lots of boxes and take the time to make sure your lines are going EXACTLY from vanishing point to the corner of the box. If its not exact its wrong. This will teach you to be patient and careful so that you can do things right the first time while embedding the practice of constructing a box into your brain.


alright time to redo
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Apr 9 2013 06:02pm


ignore the top right one.. i couldn't figure out where the 2nd square would go to save my life.

/e; just noticed the top right rectangles top left corner doesn't connect to the very tip.

This post was edited by INaga on Apr 9 2013 06:03pm
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