Quote (LazyDazy @ Mar 26 2015 08:29am)
Thanks! Just the answer I was looking for. Well it seems like I have a lot of adjustments to be made.
I have never used illustrator before, but I will try and remake the whole thing in that. I will see if I can get the font/text fixed.
- Do you have suggestions for a better font?
Should I add more contrast to the text or overall?
After I made the whole thing in illustrator, should I add the textures when I have whatever size I have chosen? So each time the logo is used for something differently I have to reapply the textures correct?
Since it's SIDEGADER is one word I'm not sure how they would feel like splitting the text into two.. But I will see how the suggestions you came up with will look :)
Thanks again.
If you want to stick with a sans serif font, then some of my favorites are gothom, avenir, and franchise bold. The gothom font family has like 40 variations, but their condensed/narrow font works great as a tall font. Research 'sans serif' for other examples.
Once you've determined your font and typed out the content in AI and determine if you want to elongate the text anymore without skewing, then the next step would be to outline the text and turn it into shapes. When you outline text it automatically turns them into shapes and groups everything, so you'll want to upgroup to help adjust individual letters. There are 2 arrows in AI.. the select and direct select. If you want to move an entire object, then use the select. If you want to select individual points/paths, then use the direct select. For example, if you wanted to elongate a letter, then use the direct select to just grab the bottom points, rather than transforming the entire letter. You could customize letters even more using the pathfinder, so you could watch some tutorials on how to utilize that.
I would first make the logo using black/white as much as possible. Make sure the logo can stand on its own before stylizing. There are two methods I can think of to then apply a style/texture. You could make your textures in PS, then place into AI inside a clipping mask. If you export from PS to AI, then make the files JPEGs/TIFs. JPEGs will remain flat, but if you want to transfer anything with a transparent background, then use TIFs. You could technical import the entire PSD, but the file size will be larger. TIFs are also larger, so only use this format for transparency or if you don't mind the file size. The textures themselves might get pixelated when enlarged, but the edges would remain sharp/clear. AI also has some similar layer styles, such as multiply/overlay. You could also design with a super huge version in PS, so downsizing remains clear. I recommend working in CMYK and 300 resolution to get a slightly better idea of what the printed colors would look like (this still isn't perfect, but it helps). You technically never know what the printed version will look like until it's actually printed.
Regarding the letter contrast and helping it pop more, you could pick a slightly bolder font that would define the shapes more. You could add a really subtle outer glow, such as black at 15-25%. You could use the burn tool in PS to darken the background as well. Also, keep in mind how the logo will look on different backgrounds. It obviously currently looks best on black, but test it with white and other colors.
Again, definitely push to allow for splitting the text into 2 lines. It will look best.
This post was edited by ericswanson_19 on Mar 26 2015 09:37am