I made alot of the same mistakes when I first started any sort of " art "
I would try to jump into more complicated things and thought I should start with landscapes/portraits and figures etc etc... But I just didnt have the basics down to conquer anything like that quite yet.
There are alot of good anatomy books out there : Bridgman, Loomis etc etc
but in my opinion, you should do some still lifes or more simple objects. I dont see alot of construction and form in this one. Im not convinced its a 3d object.
Theres just alot of basics to know before jumping into something this complicated :/
color/form/values/lighting
I got alot of amazing CNC throughout my first year :
http://forums.d2jsp.org/topic.php?t=47609019&f=105&o=0A pretty basic beginner tut in case you have some PS questions:
https://www.youtube.com/watch?v=bGDRnxy%5FCEQand this:
Quote (Madrid @ Jan 2 2013 10:04am)
as far as this piece though, here is some more specific cnc:
Skin tones have a very wide variety of color. You will find pretty much every color hue in skin.. It is semi reflective so it will reflect most colors.
the nose has too hard of a edge for the tip and is very confusing
the hair is well rendered in the inside, but lacks highlight/shadow and the pieces on her face are too thick and spaghetti like
the forehead seems too small ( remember the eyes are directly int he center of the head when facing head on ) but I do understand there is some foreshortening going on here due to her leaning back.
the lips kind of seem plastered on also, try to blend the features of the face better ( dont rush this! )
but heres the key thing to keep in mindPlease do not get discouraged by any of this! This is the exact stuff that I was told in my starter years... If you dont get discouraged and rather get inspired, you will see true results. just keep pushing through, learn to understand good/bad criticism but try to accept almost all criticism.
This post was edited by UncleMuscles on Jan 2 2013 11:19am