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Feb 7 2020 01:31pm
Quote (Ukon @ Feb 7 2020 08:30pm)
With a 30frw visioNary, scarab, and frw Str glitch, including burst of speed, 102 is not necessary for vs. necro, so long as you have a good enough fools claw to deal damage through bone armor, which cransnam does.

Hybrid needs 102 vs. necro if it uses a shitty fools claw, or is a spider and not hybrid.

The goal of hybrid is having a balance between lightning damage, physical damage, poison damage, all while they staying a relatively high values compared to a ghost and trapper.

Once your damage is skewed to heavily on one of the buckets, while causing the other bucket to suffer, you have to turn to 102 FCR because of your poor build. Then once you go 102, you might as well not be a hybrid. You should either go full on trapper, or be a trapper woth chaos.



Wtf are u talking about xDD
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Feb 7 2020 01:31pm
Quote (JoGG @ Feb 7 2020 02:27pm)
So cus nec alrdy holds adv, u choose to give him further adv xD?



You give the nec even more advantage once you go 102 on hybrid because you turn into a shitty trapper.
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Feb 7 2020 01:34pm
Quote (JoGG @ Feb 7 2020 02:31pm)
Wtf are u talking about xDD



If you have a fools claw that is just 2sin/3ls/fools, and doesn’t have eth rep and ED, then yes you need to go 102fcr, because your WW will basically never go through bone armor and will just apply OW

But if you have a claw like cransnam has, you will be able to deal enough damage to drop bone armor all the while making them wsg through traps and your WW stomp, which most often will land OW as well.

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Feb 7 2020 01:37pm
Quote (Ukon @ Feb 7 2020 08:31pm)
You give the nec even more advantage once you go 102 on hybrid because you turn into a shitty trapper.



Mobility > everything else

U seem like the kind of guy that sits in traps waiting for casters to stomp u. Wtf r u gonna do with 65 man xd, even a decent druid is going to beat u with ease.
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Feb 7 2020 01:38pm
Quote (Ukon @ Feb 7 2020 08:34pm)
If you have a fools claw that is just 2sin/3ls/fools, and doesn’t have eth rep and ED, then yes you need to go 102fcr, because your WW will basically never go through bone armor and will just apply OW

But if you have a claw like cransnam has, you will be able to deal enough damage to drop bone armor all the while making them wsg through traps and your WW stomp, which most often will land OW as well.



Bruv even 2x chaos is enough to break ba, idk wtf u r on about xD
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Feb 7 2020 01:46pm
Quote (JoGG @ Feb 7 2020 02:37pm)
Mobility > everything else

U seem like the kind of guy that sits in traps waiting for casters to stomp u. Wtf r u gonna do with 65 man xd, even a decent druid is going to beat u with ease.



It’s a 70/30, favoring hybrids vs Druids to a 65 FCR hybrid that is built at least similarly to this one.

The nec has an advtange over hybrid absolutely. But you can negate some of that by having fire power.

There is very few true good built hybrids. The majority of the main stream fpk duelers have not dueled a well built hybrid, so you live in this land of 102 or bust.

But when you have a fools claw like cransnam, or one of the ones I have, you are able to deal almost the same amount of damage as a ghost, but have a 8k ish LS as well, while getting around 14k AR, 4500 life, 50DR, 75 all res, 60% Claw Block, roughly 2k max physical damage WW, and an effective 51.49% Deadly Strike Chance, along with around 1400 Venom, and lvl 27-34 Mind Blast depending on claws

You essentially kill that entire thing with dropping for 102 to gain a very slight increase to mobility.
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Feb 7 2020 01:58pm
Quote (JoGG @ Feb 7 2020 02:38pm)
Bruv even 2x chaos is enough to break ba, idk wtf u r on about xD



Assuming you just have 2sin/fools/3ls on a runic, the max damage on the runic would be 93 (for time sake I didn’t do minimum damage and figure average damage)

Then your total damage % modifications would be:
216% < Str/Dex bonus assuming 115 Dex and 170 Str
131% < claw mastery at lvl 25
-2% WW at lvl 7

Giving you a damage multiplier of 345.00%

You would then move the decimal point over to the left 2 places and add 1 to get the number you multiply by: 4.45

93*4.45=413
413*.17=70 < where .17 is the pvp penalty
70*.69=48 <where the fpk nec will have 31 DR (dungos + Ber in helm + Ber in enigma)

Meaning your fools would do 46 maximum damage per hit, with a 23% chance to deal double damage.

Iirc correctly, bone armor is around 550 physical damage.

How the hell you getting through bone armor lol.

/edit, minimum damage would be around 15-20. Giving you an average of roughly 33 damage per hit.

As far as chaos, your max would be 119 after pvp penalty and your average would be 104 physical damage woth 23% double damage.

Your chaos AR would only be around 3000 under 102. With necro having around 1800 defense, that would give you a 1.66 AR to def ratio, giving you roughly a 60% chance to hit on chaos side.

Which means you would take your average chance to hit * your average damage, to give you an accurate idea of your expected damage per hit.

60% * 104 = 61 roughly

Meaning you would need roughly 9 chaos Hit checks on the necro, assuming 550 Bone armor, to drop Bone armor.

So your idea of having 2x chaos is not going to drop bone armor on any regular basis.

This post was edited by Ukon on Feb 7 2020 02:16pm
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Feb 10 2020 10:22am
Solid build

And you are correct cran. No need to cater your build too one disadvantage match up

This build is superior to 102 in 90% of duels

Pm'd my only recomendation

Sexy char
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Feb 10 2020 12:02pm
Theorycrafting US shit/10
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Feb 11 2020 05:19am
Quote (Cransnam @ Feb 3 2020 10:20pm)


10/10/10/10
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