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Nov 4 2009 03:48pm
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Nov 4 2009 03:49pm
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Nov 4 2009 03:50pm
Quote (philp15 @ Nov 4 2009 09:48pm)
insane


Agree
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Nov 4 2009 04:15pm
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Nov 4 2009 05:31pm
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Nov 4 2009 09:43pm
12/10.
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Nov 6 2009 02:42am
thanks for the comments :)
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Nov 6 2009 04:14am
Its a clear ten ofc.

but i would advice you to get more frw and ds in your anti-hammerdin setup, switching some 320's for 3/5's, getting a frw/str/viso/life diadem perhaps combined with a nice ow-belt to make up for lost life from charms. and ofc, highlord.

since a skilled hammerdin will rarely stomp you after realising the powpow of shiftfury, mobilety is important to get away from being boxed in and being able get to the hammer after he teles before he is able to get hammers going.

This post was edited by Kraftkar on Nov 6 2009 04:14am
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Nov 6 2009 04:20am
Quote (Kraftkar @ 6 Nov 2009 11:14)
Its a clear ten ofc.

but i would advice you to get more frw and ds in your anti-hammerdin setup, switching some 320's for 3/5's, getting a frw/str/viso/life diadem perhaps combined with a nice ow-belt to make up for lost life from charms. and ofc, highlord.

since a skilled hammerdin will rarely stomp you after realising the powpow of shiftfury, mobilety is important to get away from being boxed in and being able get to the hammer after he teles before he is able to get hammers going.


eheh ye I figured it out alone :D
The setup I'm using at the moment is totally different

FRW circlet, highlord, 2 ravens, bloodfist, bb, tomb, gore,, 5-3-20s
with enchant from demonlimb and 2 ravens I have more than 23k ar which is really good and enough against hammerdins imo :)
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Nov 6 2009 05:10am
good dog then ;)
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