Quote (mewi @ Feb 4 2016 01:57pm)
The only reason a zvz duel would last that long, is because you are intentionally abusing life replenish. Which is against the rules. Furthermore, your argument is basically saying, why add dex at all? "the damage is irrelevant" damage is irrelevant I guess to a Vita zon??? Because they can out damage a glass cannon??? How does that logic playout? Look at what you consider "average" zvz guided damage, "800-4.5k" and look what I consider damage 1700-6700. Clearly there is a disparity here, and my numbers aren't bologna. Did I mention that your vitazon is going to have almost 1k less minimum damage, over 2k less max? would only have 1/3rd the attack rating of a glass cannon zon? Sure it has more life, but that is all it has, a properly built glass cannon and a skillful player is going to walk all over a vitazon because the damage output is going to wittle that 1.3k life bonus in seconds. As for melee, I wouldn't recommend it if I were a vitazon~
and for the 3rd time, I never once argued that attack rating had no benefits for an amazon. I said the attack rating on the ring is a wasted mod. Your argument is that a small attack rating boost of over 20k+++ is going to make a difference. But I guess you wouldn't have that kind of attack rating... because you value wasting 4 points for 1% crit gain over penetrate.
and your 5 damage per hit commentary is bullshit to a glass cannon and you know it.
I suppose this is a difference of opinion, if you dont think duels last a while and therefore life rep is not worth it, then you wont see the value of this ring posted, if you actually play zvz and know that duels do last a long time, then you will value the life rep. note: likely every zon on the zvz ladder gets 22 life rep
and yeah, if you do the math, adding dex really isnt worth it. the damage gain compared to the life gain, is not worth it. Zons add enough dex for max block, then they go all vita. well, good zons anyways. Thats why some of the best zons have used wistans shield, you can use less dex and then put more points into vita.
my average damage is 1100-4255
by your own admission, yours is 1841-6863
assumptions: we both have 48DR, we both have 72 critical strike, i have 60frw in inventory, you have 50frw(so ill use your 1.2k life number), (i have 150frw total, 75light res, 48DR bow/jav side, 2244 life, 72cs, 12,000ar (90%chance to hit))
lets do the math... (avg damage)*(pvp penalty)*(1-DR)*(critical strike)
ME average damage = ((1100+4255)/2)*(.17)*(.52)*(1.72) = 407.109
You average damage = ((1841+6863)/2)*(.17)*(.52)*(1.72) = 661.713
now, were going to see how many hits it takes for me to kill you, and how many hits it takes for you to kill me
2244/661.713 = 3.391
1200/407.109 = 2.948
so it takes me 2.948 hits to kill you, and it takes you 3.391 hits to kill me
i cant think of a better mathematical comparison to compare builds, if you have one, please post it.
also note, you have 5frw sc's, I dont, this gives you a big life advantage (less frw sc's needed, more life sc's used)
if I assumed some wrong numbers for your build, post up and ill edit.
also, yes using 3 points to get 1% higher critical is worth it compared to the other options (3 points in penetrate will increase chance to hit from 90%-91%)
9 min translates to 5 average damage for vita, for your glass build, its probably closer to 8 or 9.
This post was edited by Arelax on Feb 4 2016 04:01pm