Quote (Decarnate @ 3 Aug 2015 14:12)
You didn't answer my question tho sir. The base ed % of the runic you posted is 263%?
Let's for a second just compare rolls vs effectiveness in combat. Jared's is clearly a good bit tougher to attain being much closer to perfection, especially if ^ about the dmg is correct.
Regarding combat, I would take your claw vs necros for sure 100% of the time. Vs most other opponents I would deem the damage (and Ows) quite valuable in comparison. Knockback can definitely be argued against, given its capacity to "ruin" triwhirls, but any good hybrid should always have maximum sentries already in place before engaging a ww attack, and tbh the stun created by the knockback animation will allow for far greater overall damage to be achieved due to the amount of LS damage the enemy will take while being knocked back.
Still I respect your opinion, and do enjoy a solid runic + warfist combo. After all its da fastest combo in da game ^^
the jool there is a 7fhr 9dex -15req 30lr, so its a 293% base. 30ed could be used instead of 7fhr, but for this DCtrap build i prefer the extra life vs all characters over the little extra dmg in one of the claws vs those chars against whom u can use dclaw, but thats another story. Jared's feral has 7.5% more average physical dmg over the runic, but the runic gives shitloads more trap speed, and therefore flexibility. 9fpa traps + slowstack bp (with chaos suwayah) is 34%ias for runic, so the claw alone hits it. Whereas u need 63ias for ferals. The ferals alone dont even hit max trap speed as the bp is 42, so at least 15ias jool or highlords would be needed, they wouldnt even if they were 40base ias.
I understand this claw is sick for 63fcr hybsin where u can have highlords and/or ias jools or even both. But if u wanna use 102fcr for example, even with valk you wont hit the slowstack ias bp with those claws (40base would be needed), not to say if u wanna have multiple socketed helms which should be griffons (ber, jah, lo, vex, 40/15, whatever).
One can argue about the use of 102fcr over 63, it might not be critical vs average duellers, but vs top pvp'ers the frame battle its not even about having an edge, but about wining or losing directly, its stun capability + stomp speed. Thats why i think runics outperform ferals, specially with 10 more native ias, and offers a huge gear flexibility at a very little cost of dmg.
Needless to say im not willing to showoff here or anything, just making my point, the same reasoning i made to people asking whats the ideal claw when they wanted to buy one. So Bottom line is, if if im gonna spend 50kfg on a claw and can choose the mods, id go for something slightlty different, like the one i posted. This wouldve been a 100/10 claw 3 years a go though
Nonetheless, i know pass-trhough whirls with knockback can deal shitloads of dmg as the guy gets kicked forward etc, but with modern pvp techniques and almost everyone knowing how wsg more or less, this will maybe hapen once, its so easy to wsg out of a linear whirl. Its also easy as fuck to wsg out of a weak triwirl like an hybsin's. In my experience, only triwirls cause selfsynch on the victim, thats when you can be REKT'd badly even by a hyb. But for that u need to cause fhr animations at a very high speed i.e lay traps very fast, support ur whirl with wof, or make a lot of dmg (ghost/barb). Same thing as when you kick a bowazone with a trapper and firestorm procs.
This post was edited by reyrol on Aug 3 2015 08:20am