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May 26 2015 04:00pm
ap 10
viso 8.5
ammy 7.5
axe = fail
rest is meh
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Jun 14 2015 02:56pm

thx all
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Jul 31 2015 04:12pm
up!
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Jul 31 2015 05:08pm
Quote (trivis @ May 22 2015 11:42am)
:rofl: lol at these... its actually 1to perf stamina to perf aow dungo, which is worth aprox 4k++ fg....and stamina rly matters :ph34r:

10%dr = necessary for 45% dr cap within eu aow bvb build (35storm+10dungo = 45 ) "for those who cant count "



Cool story bro. It still gets outclassed by the 15 fg 40/15 dungos I can buy from any rand. Also aow rules are retarded, even more so than regular bvb
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Aug 9 2015 09:16am
gg
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Aug 9 2015 10:14am
Quote (Flameyes @ 1 Aug 2015 01:08)
Cool story bro. It still gets outclassed by the 15 fg 40/15 dungos I can buy from any rand. Also aow rules are retarded, even more so than regular bvb


B)

league rules aka electronic sports rules aka championship rules
AoW rules was designed by the community, the official leagues used them too, desingned to build a char with the most options and they are all balanced ( fairness was the shit)
shut down for almost 10years ago



to make things more clear about aow
thx to the holy imp clan :love:

Quote (DerGuN @ 29 Nov 2011 18:15)


the main rules are:
- max. 10% ow(ok, thats a playstyle rule ofc. nothing beats ow and if we would had allowed unlimited ow, there wouldnt be any fun, just lame hit and wait fights)
- no grief / forti allowed(so why is that. if both were an option, we wouldnt use anything else. its a fact both are plain bvb winners. nothing beats grief and nothing beats forti because of the huge defence and 300%ed. ok, another point was after the first ladder season a grief ba was pretty expensive after a reset. and if you want to create a big community, you have to create attractive entry rules.)
- max. 45% damage reduction(we could have said, 35% is the cap, but you would be forced to use rare belts only and it wouldnt be fun especially for entry players. so dungo is a cool thing in certain setups as we can see in here. also the replenishment cap is related to verdungos)

creating rules is one of the most important things in a pvp area. capping ow and replenishment, prevents lame play style. we wanted fun and agressive matches.
capping the damage reduction at 45% is the best break even point for every possible rare/unique/magic/crafted item setup. you can wear runewords, rare armors, unique armors, magicals. you can wear verdungos, ow belt or rare belts. you can wear runewords or rare weapons.

this is something youll notice especially in pubs. everyone looks like the other, beside an armor type change of theyre fortis.
and thats why its fun and even after a couple of years so many ppl follow those rules, because they are absolutly unbeaten in flexibility.
believe me we thought so many nights about a rules change or some different setups, how can it be more attractive or more flexible.



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Aug 9 2015 10:22am
Archon Plate 15/10......omg :D
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Aug 12 2015 02:20am
nice stuff :)

weapon can be better easly 9/10
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Aug 13 2015 08:26am
GG
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Aug 13 2015 10:21am
what the fek

8.5/10
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