Quote (JonBmx @ Feb 25 2020 03:37am)
I just don't understand the glove choice. 30 stats is nice but thats it's only real benefit.
Ar is only about 8k so used kb gloves to guarantee knock back. Basically, if you charge someone and miss, you don’t kb so your next hit, if you’re close enough, doesn’t start the charge animation and doesn’t give you the knock back effect from charge. The kb on the gloves is for that situation.
I’ve honestly thought about swapping the gloves for some mages and the helm for a berber coa but still haven’t decided. Might just be a switch for vs melee.