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Feb 3 2016 04:02pm
Quote (Arelax @ Feb 3 2016 04:48pm)
multi and fury use ar

9 min translates to about 3 average dmg after pvp penalty and DR are taken into account
if the extra ar helps multi or fury hit just 1 time, it outweighs the bonus of 9min


The amount of attack rating gained from the ring would be minuscule and wouldn't effect the overall outcome of any match. It is a wasted prefix. It could easily be substituted for something more viable, resists for example.

Please be aware of the Passive Skill known as Penetrate

http://classic.battle.net/diablo2exp/items/magic/pre.shtml

Edit: As for your commentary regarding 9 min damage, it is incorrect. You do not equate the overall effect 9 minimum damage impacts. minimum crit increase, damage increase based on varying factors, etc. "3 average damage after pvp penalty and dr" is absurd.

This post was edited by mewi on Feb 3 2016 04:06pm
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Feb 3 2016 04:12pm
Quote (mewi @ Feb 3 2016 06:02pm)
The amount of attack rating gained from the ring would be minuscule and wouldn't effect the overall outcome of any match. It is a wasted prefix. It could easily be substituted for something more viable, resists for example.

Please be aware of the Passive Skill known as Penetrate

http://classic.battle.net/diablo2exp/items/magic/pre.shtml

Edit: As for your commentary regarding 9 min damage, it is incorrect. You do not equate the overall effect 9 minimum damage impacts. minimum crit increase, damage increase based on varying factors, etc. "3 average damage after pvp penalty and dr" is absurd.


do the calculation

it will add about 70 damage, thats 35 averaged, 1/6 = 6, 50DR =3, so factor in crit/ds, and your at like 5..mayb... my bad.. 5 damage. not 3

and youre far better off putting your points elsewhere beside penetrate.

I agree that 30 fire res would probably be better than the ar, due to the small number of ppl who use fire sc's, but to say that 9min is better is not accurate. either way, its still a 9/10 ring.


Quote (Matzn @ Feb 3 2016 06:01pm)
yeah multi isso fantastic vs smiters chargers i totally forgot


the title clearly states zon v zon ring



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Feb 3 2016 04:15pm
Quote (Arelax @ Feb 3 2016 10:12pm)
do the calculation

it will add about 70 damage, thats 35 averaged, 1/6 = 6, 50DR =3, so factor in crit/ds, and your at like 5..mayb... my bad.. 5 damage. not 3

and youre far better off putting your points elsewhere beside penetrate.

I agree that 30 fire res would probably be better than the ar, due to the small number of ppl who use fire sc's, but to say that 9min is better is not accurate. either way, its still a 9/10 ring.




the title clearly states zon v zon ring


my bad then still i dont use multi in ava requires no skill
no douvvvvt fine ring but i wouldt choose that foro AvA

This post was edited by Matzn on Feb 3 2016 04:16pm
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Feb 3 2016 04:21pm
Quote (Matzn @ Feb 3 2016 06:15pm)
my bad then still i dont use multi in ava requires no skill
no douvvvvt fine ring but i wouldt choose that foro AvA


no doubt there are better rings,
but to say the multi is useless is not true
9min doesntreally do much, not like ppl tend to think
20str would be better, because you will never need to swap this ring out and therefore could build around the strength
30fire res, or 11@res would be better than AR
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Feb 3 2016 04:31pm
Quote (Arelax @ Feb 3 2016 10:21pm)
no doubt there are better rings,
but to say the multi is useless is not true
9min doesntreally do much, not like ppl tend to think
20str would be better, because you will never need to swap this ring out and therefore could build around the strength
30fire res, or 11@res would be better than AR


allways likedmin dmgon bowas use 2 sock rare diamond on my rare hjld bowa. i feel the crit % 72 is bs i feeli critmax 30% of the time. and mine diamond has like 225 min dmg
but im getting old my knowledge is low atm.

This post was edited by Matzn on Feb 3 2016 04:35pm
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Feb 3 2016 04:47pm
Quote (Arelax @ Feb 3 2016 05:12pm)
do the calculation

it will add about 70 damage, thats 35 averaged, 1/6 = 6, 50DR =3, so factor in crit/ds, and your at like 5..mayb... my bad.. 5 damage. not 3

and youre far better off putting your points elsewhere beside penetrate.

I agree that 30 fire res would probably be better than the ar, due to the small number of ppl who use fire sc's, but to say that 9min is better is not accurate. either way, its still a 9/10 ring.




the title clearly states zon v zon ring


Points better used in... what? more bolts to increase mana drain in Multishot? a 1% gain on crit strike? Penetrate is far more useful.

"far better off" Okay lets do practical ingame numbers. We'll start with my ZvZ build unaffected by the removal of minimum damage.

Guided 1841-6863
Multi 1234-4600
Fury 2375-7670
Bolt 1771-5901
Jab 1885-6877

Now the removal of 9 Minimum Damage

Guided 1715-6863
Multi 1151-4600
Fury 2290-7670
Bolt 1707-5901
Jab 1798-6877

Now the removal of ALL minimum damage with ed jewel correction ( since you said min damage is a waste, guess we don't need it right? We'll just replace it with illegal life rep caps, and things that are useless zva )

Guided 1273-6909 vs 1841-6863
Multi 862-4634 vs 1234-4600
Fury 1909-7743 vs 2375-7670
Bolt 1421-5958 vs 1771-5901
Jab 1365-6943 vs 1885-6877

All of this is irrelevant anyway, because AR is useless on a zon ring. I'd argue to say the mana is just as equally useless on a zvz ring, considering in East mana pot usage is allowed.

5/10 ring regardless of how you try to play this.
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Feb 3 2016 05:59pm
Quote (mewi @ Feb 3 2016 06:47pm)
Points better used in... what? more bolts to increase mana drain in Multishot? a 1% gain on crit strike? Penetrate is far more useful.

"far better off" Okay lets do practical ingame numbers. We'll start with my ZvZ build unaffected by the removal of minimum damage.

Guided 1841-6863
Multi 1234-4600
Fury 2375-7670
Bolt 1771-5901
Jab 1885-6877

Now the removal of 9 Minimum Damage

Guided 1715-6863
Multi 1151-4600
Fury 2290-7670
Bolt 1707-5901
Jab 1798-6877

Now the removal of ALL minimum damage with ed jewel correction ( since you said min damage is a waste, guess we don't need it right? We'll just replace it with illegal life rep caps, and things that are useless zva )

Guided 1273-6909 vs 1841-6863
Multi 862-4634 vs 1234-4600
Fury 1909-7743 vs 2375-7670
Bolt 1421-5958 vs 1771-5901
Jab 1365-6943 vs 1885-6877

All of this is irrelevant anyway, because AR is useless on a zon ring. I'd argue to say the mana is just as equally useless on a zvz ring, considering in East mana pot usage is allowed.

5/10 ring regardless of how you try to play this.



how does your zvz zon have 6.8k guided? what are u glass cannon? or wearing fort(banned)? most zvz zons have around 4-4.5k

more bolts to increase mana drain in multishot.....every zon should have 24 multi arrows. multi is your second best, if not best, skill.

if you're claiming that penetrate is better than 1% more ciritcal strike, then obviously you see the benefit of AR

I didnt say all minimum damage was useless, I said AR was better than min damage on a ring.

illegal life rep caps? gm dueling allows like what? 40? we allow 22life rep, not that ridiculous. and whether you like it or not, its been this way for almost 6 years.

having mana on a ring is not completely necessary, but it is nice because duels can last a while and people do run out of mana. It may not be prefferable to some, but name so better things youd like to have on a ring? Fire res or all res, and........?

find me some better rings, until then 9/10

This post was edited by Arelax on Feb 3 2016 06:07pm
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Feb 3 2016 06:49pm
Quote (Arelax @ Feb 3 2016 06:59pm)
how does your zvz zon have 6.8k guided? what are u glass cannon? or wearing fort(banned)? most zvz zons have around 4-4.5k

more bolts to increase mana drain in multishot.....every zon should have 24 multi arrows. multi is your second best, if not best, skill.

if you're claiming that penetrate is better than 1% more ciritcal strike, then obviously you see the benefit of AR

I didnt say all minimum damage was useless, I said AR was better than min damage on a ring.

illegal life rep caps? gm dueling allows like what? 40? we allow 22life rep, not that ridiculous. and whether you like it or not, its been this way for almost 6 years.

having mana on a ring is not completely necessary, but it is nice because duels can last a while and people do run out of mana. It may not be prefferable to some, but name so better things youd like to have on a ring? Fire res or all res, and........?

find me some better rings, until then 9/10


1. Yes it is a glass cannon zon, it is a glass cannon zon with 1.4k life, 1.2k with 10x 5frw charms, and a glass cannon zon WITHOUT fortitude. It uses a 60 ias 160 ed 100 life armor. All items involved are legitimate.

2. a few more bolts isn't going to make a lick of difference if you understand that the density of multi is controlled by how far or how close you have the cursor.

3. Yes, 1% crit strike is irrelevant.

4. I never said AR was useless, I said ar on a zvz ring is.

5. The life rep legality is also irrelevant, life rep from 13 to 22 is basically nill. A wasted mod. I guess if you are a vitazon running away 90% of the time vs a glass cannon the replenish life MIGHT help, you'd be breaking the rules anyway lol~


Since we are on the subject of wasting points for marginal % gains.

Dodge
56 lvl20
56 lvl21
57 lvl22
57 lvl23
58 lvl24
58 lvl25
58 lvl26
59 lvl27
59 lvl28
60 lvl29
60 lvl30
60 lvl31
60 lvl32
61 lvl33

Avoid
65 lvl20
66 lvl21
66 lvl22
67 lvl23
67 lvl24
67 lvl25
68 lvl26
69 lvl27
69 lvl28
69 lvl29
69 lvl30
70 lvl31

Evade
56 lvl20
56 lvl21
57 lvl22
57 lvl23
58 lvl24
58 lvl25
58 lvl26
59 lvl27
59 lvl28
60 lvl29
60 lvl30
60 lvl31
60 lvl32
61 lvl33

Critical
68 lvl20
68 lvl21
69 lvl22
70 lvl23
71 lvl24
71 lvl25
71 lvl26
72 lvl27
72 lvl28
73 lvl29
73 lvl30
74 lvl31

Multishot
19arrows lvl18 21mana
20arrows lvl19 22mana
21arrows lvl20 23mana
22arrows lvl21 24mana
23arrows lvl22 25mana
24arrows lvl23 26mana
24arrows lvl24 27mana

Anyway, the point is, you advocate wasting points and ditching a very useful passive because you want that 1% chance increase... on something. And again, the multi shot increase is overstated to a point, if you control your arrow spread. Save mana, save points.

Oh right, and THIS is the best zvz ring that I can come up with~ glass cannon anyway Replace a mod with life rep if you really want~ lol



This post was edited by mewi on Feb 3 2016 07:02pm
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Posts: 79,267
Joined: Aug 15 2007
Gold: 56,583.00
Feb 3 2016 10:41pm
Quote (mewi @ Feb 3 2016 08:49pm)
1. Yes it is a glass cannon zon, it is a glass cannon zon with 1.4k life, 1.2k with 10x 5frw charms, and a glass cannon zon WITHOUT fortitude. It uses a 60 ias 160 ed 100 life armor. All items involved are legitimate.

2. a few more bolts isn't going to make a lick of difference if you understand that the density of multi is controlled by how far or how close you have the cursor.

3. Yes, 1% crit strike is irrelevant.

4. I never said AR was useless, I said ar on a zvz ring is.

5. The life rep legality is also irrelevant, life rep from 13 to 22 is basically nill. A wasted mod. I guess if you are a vitazon running away 90% of the time vs a glass cannon the replenish life MIGHT help, you'd be breaking the rules anyway lol~


Since we are on the subject of wasting points for marginal % gains.

Dodge
56 lvl20
56 lvl21
57 lvl22
57 lvl23
58 lvl24
58 lvl25
58 lvl26
59 lvl27
59 lvl28
60 lvl29
60 lvl30
60 lvl31
60 lvl32
61 lvl33

Avoid
65 lvl20
66 lvl21
66 lvl22
67 lvl23
67 lvl24
67 lvl25
68 lvl26
69 lvl27
69 lvl28
69 lvl29
69 lvl30
70 lvl31

Evade
56 lvl20
56 lvl21
57 lvl22
57 lvl23
58 lvl24
58 lvl25
58 lvl26
59 lvl27
59 lvl28
60 lvl29
60 lvl30
60 lvl31
60 lvl32
61 lvl33

Critical
68 lvl20
68 lvl21
69 lvl22
70 lvl23
71 lvl24
71 lvl25
71 lvl26
72 lvl27
72 lvl28
73 lvl29
73 lvl30
74 lvl31

Multishot
19arrows lvl18 21mana
20arrows lvl19 22mana
21arrows lvl20 23mana
22arrows lvl21 24mana
23arrows lvl22 25mana
24arrows lvl23 26mana
24arrows lvl24 27mana

Anyway, the point is, you advocate wasting points and ditching a very useful passive because you want that 1% chance increase... on something. And again, the multi shot increase is overstated to a point, if you control your arrow spread. Save mana, save points.

Oh right, and THIS is the best zvz ring that I can come up with~ glass cannon anyway Replace a mod with life rep if you really want~ lol

http://i159.photobucket.com/albums/t132/mewimi/Screenshot083_zpsghtz7zeo.jpg


glass build is bad. a vita will have a better life/damage ratio than you, meaning it will take more hits for a glass to kill a vita than it will for a vita to kill a glass.

I do put a few points into penetrate, but only after I get my passives where they need to be. I don't understand, if you value putting points into penetrate, then how come you don't value AR on a ring? penetrate will only make that ring AR more valuable.

this ring is better than the one you posted. 9 rep is a must. ~1life/second. duels can last a long time. Id trade a few 3/3/20's for 3/11's to have 9 rep.

9min adds 5 dmg per hit, mayb in your glass cannon case it adds 9 or 10 damage, I'll rep that back in 15 seconds.
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Feb 4 2016 11:57am
Quote (Arelax @ Feb 3 2016 11:41pm)
glass build is bad. a vita will have a better life/damage ratio than you, meaning it will take more hits for a glass to kill a vita than it will for a vita to kill a glass.

I do put a few points into penetrate, but only after I get my passives where they need to be. I don't understand, if you value putting points into penetrate, then how come you don't value AR on a ring? penetrate will only make that ring AR more valuable.

this ring is better than the one you posted. 9 rep is a must. ~1life/second. duels can last a long time. Id trade a few 3/3/20's for 3/11's to have 9 rep.

9min adds 5 dmg per hit, mayb in your glass cannon case it adds 9 or 10 damage, I'll rep that back in 15 seconds.


The only reason a zvz duel would last that long, is because you are intentionally abusing life replenish. Which is against the rules. Furthermore, your argument is basically saying, why add dex at all? "the damage is irrelevant" damage is irrelevant I guess to a Vita zon??? Because they can out damage a glass cannon??? How does that logic playout? Look at what you consider "average" zvz guided damage, "800-4.5k" and look what I consider damage 1700-6700. Clearly there is a disparity here, and my numbers aren't bologna. Did I mention that your vitazon is going to have almost 1k less minimum damage, over 2k less max? would only have 1/3rd the attack rating of a glass cannon zon? Sure it has more life, but that is all it has, a properly built glass cannon and a skillful player is going to walk all over a vitazon because the damage output is going to wittle that 1.3k life bonus in seconds. As for melee, I wouldn't recommend it if I were a vitazon~

and for the 3rd time, I never once argued that attack rating had no benefits for an amazon. I said the attack rating on the ring is a wasted mod. Your argument is that a small attack rating boost of over 20k+++ is going to make a difference. But I guess you wouldn't have that kind of attack rating... because you value wasting 4 points for 1% crit gain over penetrate.

and your 5 damage per hit commentary is bullshit to a glass cannon and you know it.

This post was edited by mewi on Feb 4 2016 12:04pm
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