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Apr 10 2015 12:43am
ethereal style is always nice
9/10
8/10
8/10
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Apr 10 2015 05:09am
9.5
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Apr 10 2015 09:34am
i think that the red one is best for pure stats

all 10s
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Apr 10 2015 01:08pm
Quote (trivis @ Apr 10 2015 05:34pm)
i think that the red one is best for pure stats

all 10s


the green one has a better 3th skill, also it has more res, then the red one. Green>red>blue

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Apr 10 2015 01:54pm
Quote (CDU @ Apr 10 2015 07:08pm)
the green one has a better 3th skill, also it has more res, then the red one. Green>red>blue


for what the hell u would need es on 1st stot, as u will use precast eq/atleast a memory/cta +3es ?

in order to the other stats, red wins

but use whatever u like ofc
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Apr 10 2015 02:12pm
Quote (trivis @ Apr 10 2015 02:54pm)
for what the hell u would need es on 1st stot, as u will use precast eq/atleast a memory/cta +3es ?

in order to the other stats, red wins

but use whatever u like ofc


I do cast es on main side cause i use higher es % than a es cta offers and more life/mana from cta/spirit bo...so +3 es is very nice
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Apr 10 2015 02:17pm
Quote (trivis @ Apr 10 2015 09:54pm)
for what the hell u would need es on 1st stot, as u will use precast eq/atleast a memory/cta +3es ?

in order to the other stats, red wins

but use whatever u like ofc


if u have 3 es..u dont need to use memory, since u have nearly the same es lvl. If u do 50/50, then u dont even have to skill es, since u got it on orb( u win 4 skillpoints from the skill tree). U have rly no idea, dont u?
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Apr 10 2015 06:37pm
You sir, have some good ass orbs

10/10
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Apr 10 2015 06:44pm
you can basically gain all the res and what not socketed into the 1st orb in the last orb but with an additional +11 energy, +5life, and -7 rep, 3rd orb hand down is most useful, with the 1st coming into a close 2nd, the 1st would be a VERY VIABLE temp until someone found their Ideal rolled orb
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Apr 10 2015 06:46pm
Quote (H8treds_Angel @ Apr 10 2015 07:44pm)
you can basically gain all the res and what not socketed into the 1st orb in the last orb but with an additional +11 energy, +5life, and -7 rep, 3rd orb hand down is most useful, with the 1st coming into a close 2nd, the 1st would be a VERY VIABLE temp until someone found their Ideal rolled orb


Unless you need the 3es more than 3 frozen orb
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