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May 30 2009 11:07am
Quote (Something111 @ Sat, May 30 2009, 11:23am)
I would suggest you to play Archlord instead ^^ Pvp from lvl 30+ and max lvl 99.


will check..
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May 30 2009 11:41am
Just some facts about the game:

Guild System
*Max Level of 7
-Upgrade each level through contributions of gold, wood, herbs, ore
-The harvesting system has been changed and made easier to level up the first couple of levels from what I have noticed
*Can reach a maximum player count of 110, increases per level
*Once level 7 you can construct your guild castle (instance of course), and make addons the castle with 'guild runes', such as a Throne room (costs about 780?). Almost every monster drops guild runes, so it's not to hard to find.

Items
*Using jewels, you can upgrade to level 6 max
- However, only the Diamond shop (cash shop) has jewels with higher success ratings, you can buy normal jewels from vendors, but the highest you will normally get is +2. However, they added a Token transfer, which makes it possible to get the super jewels through tokens (get these from daily quests). Though it still takes a high number of tokens.
*Craft item stats using mana stones, which is somewhat complicated at first (I don't really feel like going through this :P)
*Can tier up weapons (usually people tier up weapons to like 7, with crappy stats because it's cheaper)

PvE
*Pretty much you will be doing quests to level starting at like level 5
*There are elites (different icon), and crowned elites (icon+crown). Crowned elites usually are impossible to take down unless you come back to that area at a high level
*Knights are pretty much the only class that can tank elites/crowned, unless you have a knight secondary. So if you want survivability or solo play your secondary should be generally knight
*This is of course assuming you don't have decked our gear and stuff

If you play the PvP server, be ready to die, and probably lose items. It's not really a carebear place in the sense that you will get PKed a lot until you become a higher level. Though there are some flaws (like it being rediculous to go un-red).

This post was edited by SniXSniPe on May 30 2009 11:41am
Member
Posts: 17,510
Joined: Sep 28 2006
Gold: 15,340.00
May 30 2009 11:48am
Quote (SniXSniPe @ Sat, May 30 2009, 12:41pm)
Just some facts about the game:

Guild System
*Max Level of 7
-Upgrade each level through contributions of gold, wood, herbs, ore
-The harvesting system has been changed and made easier to level up the first couple of levels from what I have noticed
*Can reach a maximum player count of 110, increases per level
*Once level 7 you can construct your guild castle (instance of course), and make addons the castle with 'guild runes', such as a Throne room (costs about 780?). Almost every monster drops guild runes, so it's not to hard to find.

Items
*Using jewels, you can upgrade to level 6 max
- However, only the Diamond shop (cash shop) has jewels with higher success ratings, you can buy normal jewels from vendors, but the highest you will normally get is +2. However, they added a Token transfer, which makes it possible to get the super jewels through tokens (get these from daily quests). Though it still takes a high number of tokens.
*Craft item stats using mana stones, which is somewhat complicated at first (I don't really feel like going through this :P)
*Can tier up weapons (usually people tier up weapons to like 7, with crappy stats because it's cheaper)

PvE
*Pretty much you will be doing quests to level starting at like level 5
*There are elites (different icon), and crowned elites (icon+crown). Crowned elites usually are impossible to take down unless you come back to that area at a high level
*Knights are pretty much the only class that can tank elites/crowned, unless you have a knight secondary. So if you want survivability or solo play your secondary should be generally knight
*This is of course assuming you don't have decked our gear and stuff

If you play the PvP server, be ready to die, and probably lose items. It's not really a carebear place in the sense that you will get PKed a lot until you become a higher level. Though there are some flaws (like it being rediculous to go un-red).



Nice, it gives a good summary
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May 30 2009 03:13pm
Just played it, it's rlly just like WoW. I'm looking for something new.. not a rip-off of WoW XD

This post was edited by DemonX on May 30 2009 03:13pm
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May 30 2009 03:19pm
Quote (DemonX @ Sat, May 30 2009, 02:13pm)
Just played it, it's rlly just like WoW. I'm looking for something new.. not a rip-off of WoW XD


I assume by this post you only played till like lvl 10 or something :lol:

It's not a WoW rip off, and if you really want to get technical about it, WoW took aspects from many other games, like Everquest ;)

RoM is the product of many successful games rolled into one, the main ones being : World of Warcraft, Diablo, Guild Wars, and Everquest.
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May 31 2009 03:30am
Quote (xHanzx @ Sat, May 30 2009, 05:12pm)
Well, i downloaded and installed it.

Had massive amounts of issues doing this and was unable to connect to server after.

Had to patch the game manually because their updater sucks and the whole patching together with other connection issues took 8 hours.


Now i am able to play it, let's hope the game is worth it. I'll post my review tomorrow :P


Well, I don't really like it so far.. leveled to 14 , maybe it gets more entertaining and harder at higher levels.
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May 31 2009 05:31pm
its a free "custimization" game for your character, as in wow it doesnt take half hour to walk 1 frekin place. Beter feel then wow if u dont wanna spend months to grind to high level then jus grind more. More interesting characters and items, looks a hella lot better too. Since playen Rom before Wow. i feel Rom grabbed my attention 10 fold more than wow has. Wow is a new job( got enough jobs in my life dont want more). Rom is a game which u can have fun.
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