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Oct 23 2014 12:36pm
Quote (njaguar @ Oct 23 2014 02:14pm)
Not anywhere near an ETA yet, but making great progress. I have ditched canvas, it just makes no sense for a game like LS. I have maybe 30-40% or so of the client converted at this point. Login screen, character select screen (sorta.. doesn't draw the character properly yet), town, inventory, item hovers, prof window, shrine, and some other random stuff is "done". Still needs visual tweaks in some cases, but making steady progress. Characters aren't drawing right yet, this will probably be one of the hardest things to port, as it'll require reworking how it actually works.

Even once the code conversion is "done", there will be a lot of final testing required. So far, things are looking good, though.



Fantastic!

I am Curious now, from the sounds of this update so far, it is mainly in the direction of Coding/Graphics update.

Are there an plans to update seemingly "broken modifications" ; such as Life/Mana Per Kill, Life/Mana Per Hit, Life Steal, Magic Luck..etc?

Thanks again!

Edit : What about changing Abilities that are never used?

This post was edited by iToons on Oct 23 2014 12:37pm
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Oct 23 2014 12:37pm
Quote (iToons @ Oct 23 2014 01:36pm)
Fantastic!

I am Curious now, from the sounds of this update so far, it is mainly in the direction of Coding/Graphics update.

Are there an plans to update seemingly "broken modifications" ; such as Life/Man Per Kill, Life/Mana Per Hit, Life Steal, Magic Luck..etc?

Thanks again!

Edit : What about changing Abilities that are never used?


Lol now you're getting too greedy doug! Be happy he actually answered your first questions :P I'm sure if he responds you'll just keep having more and more questions :lol:
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Oct 23 2014 12:49pm
Quote (BrunoMars @ Oct 23 2014 02:37pm)
Lol now you're getting too greedy doug! Be happy he actually answered your first questions  :P I'm sure if he responds you'll just keep having more and more questions  :lol:



Well you know what they say....curiosity killed the cat :huh:
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Oct 23 2014 01:21pm
Quote (iToons @ Oct 23 2014 01:49pm)
Well you know what they say....curiosity killed the cat  :huh:


^_^ We can't afford to lose you Doug!
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Oct 24 2014 01:17am
just a suggestion for testing phase on release:

only test it on sc first.
if thats not possible seperate, disable hc for the testing phase or
make a pop up at the game start, where ppl need to confirm, that they are aware of the risk losing their char due to bugs while the test phase is running
or offer two versions of ls at once.
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Oct 24 2014 04:50am
Quote (derDrops @ Oct 24 2014 04:17am)
just a suggestion for testing phase on release:

only test it on sc first.
if thats not possible seperate, disable hc for the testing phase or
make a pop up at the game start, where ppl need to confirm, that they are aware of the risk losing their char due to bugs while the test phase is running
or offer two versions of ls at once.


People do not always follow instructions, as was evidenced in the past with the introduction of Elemental Education.
Paul specifically advised everyone to test it out in SC first, but one guild either did not read it, or totally ignored it.
They lost all 5 HC characters and the gear they carried when EE performed its' designed function and obliterated them in an instant
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Oct 24 2014 08:52am
Quote (Paparick @ Oct 24 2014 06:50am)
People do not always follow instructions, as was evidenced in the past with the introduction of Elemental Education.
Paul specifically advised everyone to test it out in SC first, but one guild either did not read it, or totally ignored it.
They lost all 5 HC characters and the gear they carried when EE performed its' designed function and obliterated them in an instant


So true. I couldnt help feeling bad for that team but they were warned!
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Oct 24 2014 09:01am
Quote (derDrops @ 24 Oct 2014 09:17)
just a suggestion for testing phase on release:

only test it on sc first.
if thats not possible seperate, disable hc for the testing phase or
make a pop up at the game start, where ppl need to confirm, that they are aware of the risk losing their char due to bugs while the test phase is running
or offer two versions of ls at once.


Yeah, ofc.

But not everybody has full EQ for HC & SC too...

I can tell only one thing to HC players: If Paul says be careful and you gonna test that new thing than be really careful. :)
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Oct 24 2014 10:07am
Quote (Paparick @ Oct 24 2014 05:50am)
People do not always follow instructions, as was evidenced in the past with the introduction of Elemental Education.
Paul specifically advised everyone to test it out in SC first, but one guild either did not read it, or totally ignored it.
They lost all 5 HC characters and the gear they carried when EE performed its' designed function and obliterated them in an instant


I thought they only lost one char. There Main tank.
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Oct 24 2014 10:34am
Quote (xaos4ever @ 24 Oct 2014 14:52)
So true. I couldnt help feeling bad for that team but they were warned!


I remember another team loosing 4 of 5 best equipped chars in Hc due to a DDOS attack, that took a big chunk of the best gear away from the core.
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