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Nov 14 2012 06:42pm
Quote (markilbaldacchino @ Nov 14 2012 05:30pm)
technically since he has 0.21 not 0.25 on his ef mh, a sword would reach 1.61 x 1.74 = 2.8014 aps and still be at 8.5 tps

yes i know u hate my guts for butting in always, but sword will leave him at the same state he is in, just saying, only dagger will upgrade him (or sword with a +0.25 echo)


yea i edited it in , u need a .24?? too lazy to do math or .25 EF to use sword OH

This post was edited by Tboner on Nov 14 2012 06:43pm
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Nov 14 2012 06:51pm
Quote (Tboner @ Nov 15 2012 02:42am)
yea i edited it in , u need a .24?? too lazy to do math or .25 EF to use sword OH



reverse then :P

2.85715 / 1.74 = 1.6420, so yeah +0.24 or ideally +0.25 to be safe, I'm not sure how the game rounds this.

Then again, if he is using enchantress all the time, one must include the +0.03 of enchantress. But i like to play around with followers, so to be safe I never include her bonus. And not even sure if that bonus is always 'on'.

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Nov 15 2012 04:43am
when trying to calculate your next breakpoint those two sources are ideal for this:

1) https://docs.google.com/spreadsheet/ccc?key=0AjPQvt06HFyJdHJjY1JSVEo5dkI5QUttMzY1Q0pWR2c#gid=7

2) http://www.d3rawr.com/d

the first one is best if you quickly want to play around with different mainhands and offhands in order to see exact ias requirements for next nado/ww breakpoint.

the 2nd one is awesome b/c it enables you to import your char's profile in order to calculate your current dps output, nado/ww breakpoint as well as approximated nado/ww damage you currently do. also you can manually change stats on your equipment and check corresponding dps/tps change of your setup.

This post was edited by eschaton on Nov 15 2012 04:44am
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Nov 15 2012 09:30am
Hi, thank you very much! Now I get it!
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Nov 15 2012 10:15am
This helped alot :)
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Nov 15 2012 10:52am
yes :D
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Nov 17 2012 06:39pm
Quote (TCAvenger @ Nov 15 2012 08:30am)
Hi, thank you very much! Now I get it!


Quote (Jizzin @ Nov 15 2012 09:15am)
This helped alot :)


:) nice nice
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Nov 17 2012 09:03pm
the frenzy 5 stack IAS isnt being added to the attribute side bar ?, doesnt change any ias on screen
[ under active skills]

This post was edited by blinkyvx1 on Nov 17 2012 09:04pm
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Nov 17 2012 09:30pm
Quote (markilbaldacchino @ Nov 14 2012 02:51pm)
reverse then :P

2.85715 / 1.74 = 1.6420, so yeah +0.24 or ideally +0.25 to be safe, I'm not sure how the game rounds this.

Then again, if he is using enchantress all the time, one must include the +0.03 of enchantress. But i like to play around with followers, so to be safe I never include her bonus. And not even sure if that bonus is always 'on'.


lots of people say its always on even when enchantress dies.
But nothing like good ol self play testing. It is PROVEN from my own screen im lookin at, the attack speed + defense buff are GONE once enchantress dies. It comes back on of course when she revives. I mean... what could explain me having 2.20 aps with chantress... then specifically send her into a pack of hungry sharks to get raped and then my aps is drops to 2.16 (my non chantress buffed aps). N the armor also drops along wit the aps.

so heres a tip for you guys that want to remedy this. Put MASSIVE vit items on your followers so they never die... or enough so they can take alot of hits like 70k+ hp.

ive been playin around with my templar as of late (idk i just got bored of using enchantress and my scoundrel). Stormshield, 44% block with his cheapo relic, and 70k something life, and that guy almost never dies lol (and he holds up pretty well on mp10 when i tested just to see his survivability... not that you really need him alive, but his heal skill is cute and helpful for mp10 haha)
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Nov 18 2012 05:44pm
Quote (blinkyvx1 @ Nov 18 2012 05:03am)
the frenzy 5 stack IAS isnt being added to the attribute side bar ?, doesnt change any ias on screen
[ under active skills]



its an increase to frenzy aps only, so it doesnt show.

Quote (ButtPirate7 @ Nov 18 2012 05:30am)
lots of people say its always on even when enchantress dies.
But nothing like good ol self play testing.  It is PROVEN from my own screen im lookin at, the attack speed + defense buff are GONE once enchantress dies.  It comes back on of course when she revives.  I mean... what could explain me having 2.20 aps with chantress... then specifically send her into a pack of hungry sharks to get raped and then my aps is drops to 2.16 (my non chantress buffed aps).  N the armor also drops along wit the aps.

so heres a tip for you guys that want to remedy this.  Put MASSIVE vit items on your followers so they never die... or enough so they can take alot of hits like 70k+ hp.

ive been playin around with my templar as of late (idk i just got bored of using enchantress and my scoundrel).  Stormshield, 44% block with his cheapo relic, and 70k something life, and that guy almost never dies lol (and he holds up pretty well on mp10 when i tested just to see his survivability... not that you really need him alive, but his heal skill is cute and helpful for mp10 haha)


awesome tnx
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