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Poll > ~ Heavy Weapons Suggestion ~ > Info Inside
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Mar 15 2012 04:18pm
no lol....... :bonk:
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Mar 15 2012 06:10pm
No thanks
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Mar 15 2012 06:48pm
is there not a stat that may speed it up some ? quick draw

soo if you use hvy weapon you want some quickdraw glyphs...another reason start glyphing or buying them off market

This post was edited by doomchaser on Mar 15 2012 06:51pm
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Mar 15 2012 07:20pm
That's like saying if you use a tank and shoot a car, it blows up instantly, you get to instantly shoot another missile without reloading time.
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Mar 15 2012 07:27pm
Quote (doomchaser @ Mar 15 2012 08:48pm)
is there not a stat that may speed it up some ? quick draw

soo if you use hvy weapon you want some quickdraw glyphs...another reason start glyphing or buying them off market


Wrong, read exactly how QD works ;)

Quote (AuraBullet @ Mar 15 2012 09:20pm)
That's like saying if you use a tank and shoot a car, it blows up instantly, you get to instantly shoot another missile without reloading time.


Funny, but not really.
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Mar 16 2012 01:16am
Quote (James84 @ Mar 15 2012 04:50pm)
I've talked about this for a very long time now with friends while we do runs, and I dont recall seeing a suggestion about it :unsure:

Idea is, many people use Heavy Weapons, wich have a delay in actions. Equal to half the actions of regular weapons.
My idea would be, if a Heavy Weapon 1 shot kills a monster (crit or not, abilities dont count) the delay should be removed for the next attack. Pretty simple, might be hard to code into the game, but anything is possible these days ;)

I know theres a mod. Quick Draw, but this doesn't help attack faster, it works with a % to do extra attack(s) on the same monster that you're aiming on, without you clicking on it again.
Meaning, if you're using a Heavy and you have some Quick Draw, if you one shot a monster, the QD doesn't even have a chance to come into effect.


Thoughts, opinions are welcomed :hug:

-Thanks, James :)


Okay i disagree here. this is false. Quick draw gives a % chance to ATTACK INSTANTLY ON ANY MONSTER. This already makes heavy weapons over powered if you can get the right QD/stat gear however i dont think any of you do or can get it. ive never seen gregs spears out damaged while wearing his old dex/qd gear....

Now on to your suggestion. i do indead LOVE IT JAMES dont get me wrong i am an avid heavy weapon user so i would benefit greatly from this add. however i think this one MAY be a bit tricky to add :).
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Mar 16 2012 01:29am
No. From my perspective heavy weapons should be just a bit more powerful then normal weapons becouse they are rare and can't be transmuted but not that overpowered.
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Mar 16 2012 01:32am
Quote (James84 @ Mar 15 2012 09:27pm)
Wrong, read exactly how QD works ;)


It was to my understanding that QD just reduces your attack delay by half. And if thats the case, if QD procs, your next attack will have the cooldown of a normal weapon regardless of it being a killing blow or not. I used QD a lot in arena days, along with heavy weapons, and can very clearly remember this being how it worked.

Is this not correct?

Either way your idea is bad

This post was edited by KakeWalk on Mar 16 2012 01:34am
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Mar 16 2012 01:53am
Quote (SmokeyMcPot1990 @ Mar 16 2012 03:16am)
Okay i disagree here. this is false. Quick draw gives a % chance to ATTACK INSTANTLY ON ANY MONSTER. This already makes heavy weapons over powered if you can get the right QD/stat gear however i dont think any of you do or can get it. ive never seen gregs spears out damaged while wearing his old dex/qd gear....

Now on to your suggestion. i do indead LOVE IT JAMES dont get me wrong i am an avid heavy weapon user so i would benefit greatly from this add. however i think this one MAY be a bit tricky to add :).


It does not attack any monster, you must be aiming on one for it to come into effect.

Quote (rusclaudiualin @ Mar 16 2012 03:29am)
No. From my perspective heavy weapons should be just a bit more powerful then normal weapons becouse they are rare and can't be transmuted but not that overpowered.


Makes sense indeed.

Quote (KakeWalk @ Mar 16 2012 03:32am)
It was to my understanding that QD just reduces your attack delay by half. And if thats the case, if QD procs, your next attack will have the cooldown of a normal weapon regardless of it being a killing blow or not. I used QD a lot in arena days, along with heavy weapons, and can very clearly remember this being how it worked.

Is this not correct?

Either way your idea is bad


QD when comes into play, will attack the monster your aiming on, without you having to click on it to do another attack, it will do one for you.
If you kill a monster and switch to another QD wont work unless you hit that new monster at least once.

Arena, we had one monster pop up each time, therefore I understand if you dont quite get what I'm trying to explain about QD, and how it works.
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Mar 16 2012 02:14am
Ummm I would love to see it happen but this just completely overpowered all heavies
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