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Jan 24 2017 12:21pm
Pm was sent at time of post. I am still awaiting for reply.
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Jan 24 2017 12:39pm
What you guys are telling me is... No one really possesses the authority to make changes to the rules in here. So we'll just brush it off as "nothing needs to be done" because having that much fire damage in your inventory would actually be a disadvantage? I have no way of getting max fire resist with my tap setup ....

e/ i mean you can choose not to remove someone from the ladder if you're the one updating. WHY can't we ban these scs?

This post was edited by DJOrchard17 on Jan 24 2017 12:40pm
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Jan 24 2017 12:40pm
Haha Dailybread check his profile, he hasnt been on jsp in the last 4 days
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Jan 24 2017 01:06pm
Quote (DJOrchard17 @ Jan 24 2017 02:39pm)
What you guys are telling me is... No one really possesses the authority to make changes to the rules in here. So we'll just brush it off as "nothing needs to be done" because having that much fire damage in your inventory would actually be a disadvantage? I have no way of getting max fire resist with my tap setup ....

e/ i mean you can choose not to remove someone from the ladder if you're the one updating. WHY can't we ban these scs?

We can ban small charms. It will just adversely affect what UGML is and who can participate.
If we ban ele dmg scs, we will have to ban ele dmg weapons.
If we decided to ban the sc's and you are using a weapon with no elemental dmg and no elemental dmg charms, your putting yourself at a disadvantage to opponents who have no charms and a weapon with elemental damage.
Clearly its all about cold damage and fire damage, slow and stun, two very cool and greasy aspects of the game that can be basically eliminated by both competitors with fhr and cbf equally.

If elemental damage weapons were banned, you can just go charsi hundreds of useful and affordable zod fools, ereps and 2os eths and tell everyone to empty their bank accounts into poland.

This post was edited by Ouefnut on Jan 24 2017 01:07pm
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Jan 24 2017 01:16pm
Quote (Ouefnut @ Jan 24 2017 01:06pm)
We can ban small charms. It will just adversely affect what UGML is and who can participate.
If we ban ele dmg scs, we will have to ban ele dmg weapons.
If we decided to ban the sc's and you are using a weapon with no elemental dmg and no elemental dmg charms, your putting yourself at a disadvantage to opponents who have no charms and a weapon with elemental damage.
Clearly its all about cold damage and fire damage, slow and stun, two very cool and greasy aspects of the game that can be basically eliminated by both competitors with fhr and cbf equally.

If elemental damage weapons were banned, you can just go charsi hundreds of useful and affordable zod fools, ereps and 2os eths and tell everyone to empty their bank accounts into poland.


This. that's why having a rule saying that having one small charm of each elemental dmg maximum would be great :)
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Jan 24 2017 01:20pm
Elemental damage weapons are already banned, hence the 200 limit. I'm not going to carry on and on about this. I appreciate the acknowledgement at least.
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Jan 24 2017 01:39pm
DJ - you've been around a long fucking time and we respect you. To your point, yes we can change whatever rules we want but speaking for myself I don't think it is something that requires a change in the rules. I think the current rules are adequate. I would vote no change.
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Jan 24 2017 01:43pm
Quote (TheDivision @ Jan 24 2017 03:16pm)
This. that's why having a rule saying that having one small charm of each elemental dmg maximum would be great :)


This would be the most logical, but what about large and grand charms?
Also beware the damage spread is a variable when spawned.

This post was edited by Ouefnut on Jan 24 2017 01:44pm
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Jan 24 2017 01:59pm
Quote (Ouefnut @ Jan 24 2017 01:43pm)
This would be the most logical, but what about large and grand charms?
Also beware the damage spread is a variable when spawned.


1x Small charm of each max:
(19-29fire dmg)
(10-20cold dmg)
(1-71light dmg)
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Jan 24 2017 02:08pm
Quote (TheDivision @ Jan 24 2017 07:59pm)
1x Small charm of each max:
(19-29fire dmg)
(10-20cold dmg)
(1-71light dmg)


no 26-42 fires, 2-99 lights, or 15-29 colds? :p

This post was edited by Obstacle1 on Jan 24 2017 02:09pm
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