Quote (Ancalagon @ Mon, 6 Oct 2008, 12:16)
damage to demons of loh is applied with smite because it is normal off weapon ed
if you don`t think it is applied, show me the source of that first.
why shoudl inferior work be stickied?
LoH provides +350 % Damage
to Demons, a modifier that does not work with Smite
Smite FAQ (this is the updated version, newer than the one stickied in d2jsp)
http://www.battle.net/forums/thread.aspx?fn=d2-general&t=1310761&p=1post1310761Quote (oramin@Battle.net Forums)
The following things do not work with Smite:
- Leech (life/mana)
- Deadly Strike/Critical Strike (confirmed by both Oramin and Vash-dm independently in 1.11)
- Knockback (apart from the standard Knockback on the skill)
- Elemental damage from equipment or charms
- Elemental damage from auras (e.g. Holy Shock) (the area effect will still work, just not the applied damage)
- Poison damage from charms or the Venom proc on "Treachery" (tested by Oramin in 1.12) or on "Grief" (tested by Greentea101 in 1.12)
- Magic damage from Sanctuary (note that I havent verified this for 1.10+ but I dont see any reason it should have changed; the area effect will still work, just not the applied damage) (added on behalf of gibbousmoon)
- Gear and charms that add a set amount of damage (verified by SSJPunk) except for those items which have the Damage +X attribute (e.g. WarTravs will *not* add damage to Smite except for the STR bonus)
- Enhanced Damage on the weapon
- Enhanced Damage to Demons (e.g. Laying of Hands) (Thanks to Bonkshasa, Posterboy, and Talamek for testing)
- Enhanced Damage to Undead (Thanks to Talamek for testing in 1.11)
I would be careful before challenging oramin's topic.
LoH should only be considered on an Uber smiter if you need additional IAS and fire res.
Undying's guide covers pertinent questions that most people are likely to have about skill distribution and gear suggestions. Obviously, one can always disagree about certain points and have different opinions.
But it does not license any of us to call his guide inferior. If anything, it would make us seem rather silly.
It is beyond my comprehension why you keep arguing about the amulet. We all know that Hlord and Mara are perfectly viable options. Why not be content with them ? Besides, hardly any of us would consider
a sick rare or crafted amulet when Hlord and Mara are way more affordable. This is a PvM Uber Smiter - not some wicked insane PvP character.
@UndyingSome items that I would have liked to see in the guide, offering people more gear options
- Duress
- Dracul's (setup #2)
- HoZ (not everyone can afford Exile)
- Treachery (prebuff, higher Fade than LW)
- Gore Rider (both setups)
Couple Duress + Dracul's + Gore Rider with Grief + Guillaume's and you will be looking at the effect of constant high dmg and plenty of CB + OW.
Other suggestions- Encourage people to choose just ST or SR for the Exile, not Vortex and Zakarum (poor shield block, high str reqs, and same average dmg).
- Option for safety vs Meph: Salvation with Grief (6 fpa Smite using PB but no Fana requires 65 % IAS [Grief + Hlord + IAS jewel in Guillaume's])
- Using 2 x Raven instead of Raven + Dwarf would save you 15-20 dex (~ 45-60 life). Cold dmg is ridiculous against max cold res and 40 % absorb.
If anything else crosses my mind, I might shove in a few additional comments.
Other than that, your guide looks alright.
This post was edited by Faelwen on Oct 6 2008 05:58am