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May 26 2011 10:32pm
Quote (Ashwin @ Apr 14 2011 01:14pm)
What kind of a question is this? ^^ You think the game's gonna say "just kidding, your resists aren't gonna increase"? Of course, they give you 5% maximum res for 10 hard points (meaning +skills don't apply)..


the question is actually pretty valid since the game says "when Active" gives resists. so unless the game is rlly "just kidding the skill is passive" its a good question.
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May 27 2011 12:21am
Quote (impulse51 @ 27 May 2011 06:32)
the question is actually pretty valid since the game says "when Active" gives resists. so unless the game is rlly "just kidding the skill is passive" its a good question.

Resist Fire (RC and RL are similar)

  • Radius (yds): (28+(4*slvl))/3
  • Fire Resist +%: min(35+[115*[(110*slvl)/(slvl+6)]/100],150)
  • +% Maximum Fire Resist (Active): blvl
  • +% Maximum Fire Resist (Passive): [blvl/2]
    Passive bonus to Paladin does not apply when aura is active: base level 10 will apply +5% to Paladin when inactive, and +10% to Paladin and allies within radius when active.

Retrieved from Basin Wiki - D2 Resist Fire


slvl: skill level (current level, including skill bonuses)
blvl: base level (skill points placed in this skill)
min: minimum (min(x,y): smallest value of x, y)
[ ]: floor function ([x]: largest integer <= x)


This post was edited by Eywa on May 27 2011 12:24am
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Jun 2 2011 07:14pm
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