Quote (Epiphany @ 20 Mar 2024 14:03)
but then it wouldn't be ............... 'sneaky' ........................ :ph34r:
Kidding lol - voted yes, objectives have been out long enough now I'd like to see them all have unique statements and also the
objective chart be fully updated with the task descriptions!
You are not alone there... I have suggested this shit many times over the years... damn even players went out of their way and created charts for all sorts of things that are still MORE current than the Portal information about the game.
Hey, if they can make updates for people playing LS on the phone, then why NOT update Ladderslasher Portals right?
EDIT: Actually... I found that players only go to Guides now, only ask for guides and information and WE the players have to do it... there isn't really any information that is Helpful FOR Ladderslasher out of Guides ... damn, even outdated guides have been mentioned even this year 2024... and the Guide information is from 2008 ... what version existed then compared to now?
Hand on... I need to find that thread and post that actually linked a 2008 Guide as a reference to use...
Note: Could not find the Original post where someone used the 2008 Guide linked originally, HOWEVER, they did create a thread asking if the information was still valid:
Is This Still Viable ? (LS Character Builds) =
https://forums.d2jsp.org/topic.php?t=103399645&f=74Take a look at when that thread was created: March 2024
And this user was informed that the Linked information was still valid and correct... yup... portals need a paint job.
Pity I did not find the original thread, and I think it was posted in a thread created by a different New Player.
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Oh as for Sneaky... made many suggestions on how to make it beneficial to complete or spawn... to no success, and it is a crap Objective, even at early levels because you lose hitpoints to get to the next level for it to activate once you have completed it.
I don't have the time to do this, nor the experience mathematically.
#1 Base 100 Vitality without Sneaky Completed
#2 Base 100 Vitality after Sneaky Completed.
Let us say by level 25 (if Base without Sneaky can reach 100) and check the Hit Point values per level after... are they the same, or does the -1 level make the hit points less?
I wouldn't know... but then again... what is the point of killing off Sneaky @ level 60 for the crap reward that does NOT take affect until level 61?
Add in the time it takes for a NON caster to kill vs the time it takes to explore a New Catacomb / Map with Fresh unexplored areas with the Chance of Evil Presences to spawn in that time? Aye.
Damn so many holes with this dumb objective, the reward is crap at higher levels... maybe at higher levels give MORE rewards in completing it, because it takes a long time... HOWEVER to counter people calling in Help... use the same method in removing the objective for when a NEW player enters the game... "YOU DON'T GET THE OBJECTIVE COMPLETED"
If you are Solo
You encounter Sneaky
There is only one way you receive the Reward... YOU have to kill it WITHOUT help, if a new player enters catacomb and completes Sneaky... you do not get the reward, it is dismissed just like when you confront that Objective and leave the game and re-create a new one. Hey... Drops can remain though.
Looks like another Sneaky Suggestion to me.
This post was edited by izParagonzi on Mar 20 2024 02:58am