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Jul 13 2018 09:34am
Somehow this has went from Paul letting us know he's updating an out of date platform and it's progress to a suggestion thread.
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Jul 13 2018 09:43am
Quote (PowerTripped @ Jul 13 2018 08:58am)
You're welcome community


You're welcome community

EDIT- Whoops wrong account
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Jul 13 2018 10:21am
Quote (PhiRip @ Jul 13 2018 11:43am)
You're welcome community

EDIT- Whoops wrong account



Confirmed
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Jul 13 2018 11:32am
I now have an inventory full of dropped items. Item generation, drop, pickup mostly done now. Really happy to rewrite the item generation code and data structure. This new way should be way more flexible to changes. Now for what feels like the endless item functionality. (equip, trash, shrine, market, vault, use, well, skills, etc)
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Jul 13 2018 11:51am
Quote (njaguar @ Jul 13 2018 12:32pm)
I now have an inventory full of dropped items. Item generation, drop, pickup mostly done now. Really happy to rewrite the item generation code and data structure. This new way should be way more flexible to changes. Now for what feels like the endless item functionality. (equip, trash, shrine, market, vault, use, well, skills, etc)



Hope this means drops are actually about to happen. All these EL runes and no cube to upgrade them

:P

Nice work Paul, really appreciate all these updates. Much hype
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Jul 13 2018 11:51am
Quote (PowerTripped @ 13 Jul 2018 09:34)
Somehow this has went from Paul letting us know he's updating an out of date platform and it's progress to a suggestion thread.


Maybe a little bit but most of the suggestions are related to information Paul provided and started with questions for clarification. I think its been very positive exchange and has at the very least provided insight as to how the game works or will work when the rewrite is finished. Seeing how the maps increase in size and when is interesting af.

Quote (njaguar @ 13 Jul 2018 11:32)
I now have an inventory full of dropped items. Item generation, drop, pickup mostly done now. Really happy to rewrite the item generation code and data structure. This new way should be way more flexible to changes. Now for what feels like the endless item functionality. (equip, trash, shrine, market, vault, use, well, skills, etc)


Niiice :D its soo cool to get to watch the progress you are making :D
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Jul 13 2018 02:26pm
Item+accessory equipping, accessory unequipping, item trashing, and the shrine are done now. Makes it a bit easier to kill these mobs.
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Jul 13 2018 03:33pm
You made my pants drop Paul!
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Jul 13 2018 04:09pm
Quote (JanMcCrank @ Jul 13 2018 01:33pm)
You made my pants drop Paul!



Your fg made mine drop. :hug:
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Jul 13 2018 06:14pm
Quote (SilentXer0 @ 11 Jul 2018 23:28)
fancy, do you all think the players will come back?


Actually many of them are playing Relics of Avabur now but this is something if handled right might bring alot of people back. But there is not enough to just recode the game, There will have to be some big changes made as well. Maybe Paul should look at what Relics of Avabur is and learn a bit from it.
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