Quote (Dante @ 13 May 2016 00:34)
I generally like the idea but imo 20 levels is too much, maybe raise it every 10 levels and cap it at minimum 30 or so
Yeah, the Idea was just a template, and I did not want to make it to overpowered.
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Did anyone play right after it was changed to HTML5? There was a bug when you killed higher level mobs with low level characters, a lot of good stuff dropped. I think that was fun for the people who did it, and having an event once a week or let it even be a month where a lot more items drop or something in that direction, or a minimum quality or just something like that, that would be awesome. I hope I don't get warned or banned for mentioning that
Yes we did farm alot during these days, we thought it was meant to be like that and fuck yeah we had so much fun.
We put exp gear on a feeder, he got to level 101 and if there was alchy in the climb he would just get to lvl 73 once the feeder hit 101, so the timing was perfect.
That way we were able to get ALOT of whites, and also more prof because lower class was driving and pulling away in exp. so it was a WIN/WIN.