Not seeing any patch notes since the shutdown Friday, I can only assume the changes I see in game play are bugs?
- Trapdoor drops aren't what they were like after 12/1 update (Is trapdoor useless now?)
a. When update first rolled trapdoors were amazing and worth the extra effort/risk because of shrineables and wellables (Haven't seen any wellables past tier X since Friday. Need to do thousands of wells before anything remotely okay comes out it seems.)
b. It seems higher risk now deserves no reward?
c. I can see how this could have been mimicked with new lvl ranges, but couldn't the lvl range games be nerf'd and not the TDs? Do TDs have a point anymore?
- High lvl chars are now getting XP. (No longer +1xp. Gets better as range is reduced from driver to high lvl) <-- Pretty awesome bug tbh. Can finally help new people and get some xp in return!
- Seeing some drops past lvl 71
If these are just updates, it would be nice to be notified when game changes.
Still like the new version a lot! A lot more slasher friendly climb wise. It was drop wise(especially for skillers), but since Friday not so much.
Thanks!
We ever going to get any release notes? Last release notes were Dec. 1st....