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Member
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Feb 9 2018 12:29am
Quote (Hepzibah @ Feb 9 2018 12:01am)
Boring cards don't sell...

But you know everything about card/game design and development right

:rofl:


Never said the cards had to be boring.
I said they should follow the same mana vs power curve.
Actually this would make people have to buy even more cards to make different decks instead of just having the few overpowered from each expansion in everything

But you know everything about reading right

:rofl:

This post was edited by FroggyG on Feb 9 2018 12:31am
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Feb 9 2018 02:27am
Quote (FroggyG @ Feb 9 2018 06:29am)
Never said the cards had to be boring.
I said they should follow the same mana vs power curve.
Actually this would make people have to buy even more cards to make different decks instead of just having the few overpowered from each expansion in everything

But you know everything about reading right

:rofl:


btw,this is the best meta we have.there are plenty of different control decks and very few aggro decks.in a fact there is only murlocdin as aggro deck.

and yes..every class has his powerfull cards,but most of "unbalanced" cards,are neutral,so everyone can use them.and no,there are all kinds of decks and ppl doesnt play the same decks.

and i didnt get the point you stated about same mana vs power curve.what are you talking about?
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Feb 9 2018 03:02am
Quote (FroggyG @ Feb 9 2018 01:29am)
Never said the cards had to be boring.
I said they should follow the same mana vs power curve.
Actually this would make people have to buy even more cards to make different decks instead of just having the few overpowered from each expansion in everything

But you know everything about reading right

:rofl:


what you propose sounds like boring/modern MTG

think I'd rather just play that..

im probably not alone in my opinion on your shit rant
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Feb 9 2018 12:20pm
Quote (kalhmera @ Feb 9 2018 02:27am)
btw,this is the best meta we have.there are plenty of different control decks and very few aggro decks.in a fact there is only murlocdin as aggro deck.

and yes..every class has his powerfull cards,but most of "unbalanced" cards,are neutral,so everyone can use them.and no,there are all kinds of decks and ppl doesnt play the same decks.

and i didnt get the point you stated about same mana vs power curve.what are you talking about?


The normal power curve in terms of stat distribution:
1 mana is 4 stats, 2 mana is 5 stats (2/3 vs 3/2). Each mana after that is +2 stats. (6 mana Boulderfist is 13)

Then you trade stats for certain effects to equalize the cost efficiency of the card (like hiding some extra power in a deathrattle effect because it doesn't have immediate board power - Harvest Golem is 4/4 for 3 so it used to be played a whole lot because of stickiness factor and higher stats)
Even a previously very powerful card like Argus is actually just a 4 mana 4/5.
You get extra power in the form of trade offs and by combining different trade offs to mitigate each other you create strong decks.

This is basically the system Hearthstone used.

People really liked the early versions of Hearthstone and there wasn't effects miles above the power curve (why is cube a 4/6 with the amount of power in its deathrattle. its way above the power curve)
The cards that get played are always just the ones way above the power curve, rather than ones that create interesting decks (the only condition for bonemare is having 1 minion but you get more power than the curve should dictate)

If cards are closer to the curve than you get way more interesting decks being made rather than just the few that abuse overpowered trade offs.

--

So when I say that Hearthstone is unbalanced, I'm referring to the cards, not the decks. Overpowered cards dictate what decks are made.

This post was edited by FroggyG on Feb 9 2018 12:33pm
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Feb 9 2018 10:56pm
Quote (FroggyG @ Feb 9 2018 06:20pm)
The normal power curve in terms of stat distribution:
1 mana is 4 stats, 2 mana is 5 stats (2/3 vs 3/2). Each mana after that is +2 stats. (6 mana Boulderfist is 13)

Then you trade stats for certain effects to equalize the cost efficiency of the card (like hiding some extra power in a deathrattle effect because it doesn't have immediate board power - Harvest Golem is 4/4 for 3 so it used to be played a whole lot because of stickiness factor and higher stats)
Even a previously very powerful card like Argus is actually just a 4 mana 4/5.
You get extra power in the form of trade offs and by combining different trade offs to mitigate each other you create strong decks.

This is basically the system Hearthstone used.

People really liked the early versions of Hearthstone and there wasn't effects miles above the power curve (why is cube a 4/6 with the amount of power in its deathrattle. its way above the power curve)
The cards that get played are always just the ones way above the power curve, rather than ones that create interesting decks (the only condition for bonemare is having 1 minion but you get more power than the curve should dictate)

If cards are closer to the curve than you get way more interesting decks being made rather than just the few that abuse overpowered trade offs.

--

So when I say that Hearthstone is unbalanced, I'm referring to the cards, not the decks. Overpowered cards dictate what decks are made.


i guess,you are talking for cards like spiteful summoner,4/4 for 6mana which can give you a total of 24stats creature?
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Feb 10 2018 11:04am
I still have less than 100 wins with paladin.
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Feb 10 2018 09:37pm
Quote (Mastersam93 @ Feb 10 2018 05:04pm)
I still have less than 100 wins with paladin.


complete opposite
once i get a char to 500 ranked wins i switch over to another char (just got priest left to get to 500)
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Feb 10 2018 10:34pm
Quote (low-ki @ 10 Feb 2018 22:37)
complete opposite
once i get a char to 500 ranked wins i switch over to another char (just got priest left to get to 500)


Same here.

Now the goal is 1500 on each classes.

Doing that incase blizz decides to give us diamond portraits or some shit. When that happens I will already be set.

Hopefully there are new plateaux at like 1000-1500-2000 some day.
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Feb 11 2018 01:36pm
Quote (low-ki @ Feb 10 2018 10:37pm)
complete opposite
once i get a char to 500 ranked wins i switch over to another char (just got priest left to get to 500)



I've just been working on a couple other classes. Priest is at 450 wins now and hunter is at 400. Def going for golden priest this month, hunter probably next season.

Rogue I think is my next lowest at like 200 wins.
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Feb 11 2018 05:09pm
when the wild arena goes live are they going to retire decks, give you rewards, AND an arena ticket?



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