Quote (ericswanson_19 @ Jul 17 2014 07:32am)
I can only comment on SnD, because from what I've heard about ghosts maps for respawn, they're shit, but SnD plays infinitely better on ghosts, even with amplify and riot shields.
Ghosts connection, hit detection, and animation straight up outclass BO2, as well as any treyarch game. I have 6 days played on ghosts and I've died to lag less than 5 times, whereas BO2 is choppy as fuck.
I will say you're not going to get better at CoD still playing BO2 unless you at least stick to league play. BO2 is full of trickshotters and trolls, so it's quite easy. Virtually every game of SnD on ghosts has tryhards. I find that more enjoyable.
I haven't played Ghosts or any cod game besides cod4 recently, but I vouch pretty much everything here. The hit detection seems to be about the best it's ever been, which is reason enough for me to play it. SnD has more of a learning curve than it seemed to in BO2 and older games. I still complain to this day though about how fast you can kill somebody in Ghosts. It makes rushing a lot less enjoyable when even a below average player can kill you in 2-3 shots from across the map with an AR, but I've kind of gotten used to it. I'll be playing more when school starts back up though in a month or so, when I'm not working such ungodly hours.