Quote (toby0723 @ Mar 9 2014 05:27am)
I just tested and the bloodshed rune damage doesn't work that way.
It does 20% of your CRIT DAMAGE not normal damage.
So if you have total of 600% critical hit damage from items then the bloodshed rune damage would be
700% weapon damage * 20% = 140% weapon damage aoe. (Its not 20% weapon damage aoe)
So the bloodshed rune damage depends on your crit damage. If you are gonna use bloodshed rune, stack crit damage.
Ahh that's why I have better results with bloodshed then over ITF.
Well, to each their own. I have about 500% crit damage. so the aoe damage is a lot more.
Quote (Tboner @ Mar 9 2014 11:49am)
all you had to do was read the tool tip, it says critical hits will deal 20% of damage done in an aoe
which im not even sure rend works with bloodshed
Rend works with blood shed Tboner.
You can see the AOE effect with rend in game.
Also, I suggest using Leap but not Call to Areate, Launch. The only time I tend to use leap is if my furious charge glitches or doesn't recharge in time, also to escape wallers, frozen explosiong, get out of bad damage situations quickly.
Leap will also trigger bloodshed.