Quote (Jeebus666 @ Mar 23 2012 05:27am)
Good guide, like the explanations etc.
Couple things I'd like to add, hammers dont do 12k damage ( as mentioned in your guide ), assuming dungo's hammers do ~13.9k damage, so like ~4725 life needed to tank 2 hits, but yea even with full vita you'd have to be pretty item lame to survive ( ofc pala's can foh reaining life too then ).
meh sorta wierd logic, necs have teeth too, and the damage from this can really add up, so kinna false to base the calculation on spirit only.
17 mb aint so great too, better to just take points out of fade/venom imo and max mb.
Maybe you'd want to consider a 102 fcr setup as well ( for like tvt's and chasing def necs ). Bit of a damage loss sure, but I find 102 much more fun ( altho if u can kill necs easy with 65 then iyou dont need it i guess ).
But yea overall I really like it, hope you post some vids
yeah, in general they're 9-10 or 12 or 14K. I went middle road, cuz I wouldn't be able to get enough life to tank more than 2 14k hammers.
I'm aware of teeth, that's one thing I was sacrificing with going less lfe. but still, i'd feel comfortable being able able to tank 4 - 6 hits against a mb necro.
never thought about a 102 setup. the loss of damage, ds and skills doesn't rlly appeal to me though.
I would like to make some videos soon, I'd like to get my skills up a little though. I took 5 months off and am a little rusty.
Quote (ikusus @ Mar 23 2012 05:36am)
Dancers look good and all, but you don't really need that dex and gores really do a lot of difference in damage, DS is crucial and so is OW they add.
Especially useful if you have high-dmg claw without OW (frankly, even if you can afford that 380+ avg dmg claw with selfrep/eth/enough base ias, no one is selling them ~~). CB won't hurt either.
For AR problems consult scs, trash skillers ... which would also boost your life to 4.6k+. And not saying it's bad choice you made, but with full vita and scs you will easily get 5k life with your setup if you have 4.2 with skillers and 200 dex
the crushing blow can be helpful, but it's only 10% so I tend to ignore it. the odds of it procing on the first hit isn't enough for me to want to use it. the ds on gores brings your chance of dbl dmg from 51% to 62%.. but your losing lots of ar and nearly 30 ed. the ds just doesn't make that up.
no skillsers is not something that I would consider. i like having a little psn dmg, clawblock etc. and I would assume the ed u lose from claw mastery and sacrifcing ed jewels for ber runes would make you do less damage, and have less ar. ~ar might be close.
I don't care for open wounds. 25% chaos side is enough for me. if I did use gores, it would only be for the ow and only against very lazy ppl. Someppl swear by ow though, and I probably would put an u in my claw if it was repairs or wut not. but otherwise i'm fine with my 25% from chaos.