Quote (bioshocker @ Aug 21 2011 11:43pm)
if you ever played in 1.10 which is i am sure you havent,have never been introduced to serious BM or the start of basic v 3.1 BMTPPK,amount of aa chicken ham/smiters/windies/necs/barbs
where EVERY SECOND DUELER,YES,EVEN THE NOOB ONES had basic map hack which delivered basic AA( i dont think FHR/FCR frames where update by that time as far as i can remember)
Tornado can be "absorbed" by 50%dr;true you can tank the hdins using full juvs but you will either
a)run out and have to pvm some more
b)die in d2 because we are all human,our reaction might not be fast enough,server lag,etc
c)they hit so much you wont even tele out there
Amp Revives actually have to amp them before they die...they take 1-2 hammer,as you cannot BO them.They are also in certain places(WSK 3-4,Frozen River)...the ones from Crystalline only have the defence curse.
You cant afford an amp wand;only Gavel Of Pain but it only has 3 Charges,and you MUST swap weapons;switching back to hoto/spirit can cost another second which equals a second of losing a duel(due you not being able to spam enough nadoes)
The harpies have shitty immunities(Cold and Fire);you need Light immunes as hacking hdins are usually accompanied by an FC'er or 2 with a bo barb.
Lastly,Eternity makes you lose FCR,Resists,etc.A decent telesmite can kill you due to lack of FCR.
well there are just millions of things i can add about BM dueling,how they will bring their BO barbs with lvl 55 bo/holding insight and lvl 54 oak druids (14k Life hacking dins) and stand by town casting triple hammers doing 17-18k dmg;there can be parties of a stacked auradin/hamdin/windy/bone nec,all with aa. What can you do about those?Stack shits on your oak/wolfs/,hdin can just stomp you with him having a buddy druid,or even the druid can stomp you since you are amped=1 nado without oak since stack hit you;i am talking
here about the MOST BASIC setups,not the ones where they have it all planned etc.
its called boing, casting amp and viving with items that cast amp you must precast on the person. the vives may take 1-2 hammers but then again, that amp makes it so they either auto tp when hit once or die in 2 hits
Quote (diglett @ Aug 21 2011 11:46pm)
this guide makes me wanna vomit
you talk about how getting r/w on helm is beneficial yet your boots of choice have zero r/w...i just dont understand that logic
ur a fool if you think i dont have a fwr setup with boots... its called aldurs