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May 12 2011 07:10am
Quote (Jeebus666 @ May 12 2011 01:50pm)
Skills (level 92):
20 Light mastery
20 Warmth
20 Fire mastery
20 enchant
20 telekinesis
1 teleport
level 93-95 : put in hydra ?
if you plan to reach level 96+, then you can put some hard points into es (3 required pre-skills).

is this meant to have perf soso stats after it :) ?

Fire mastery points aren't as useful imo, as most of your damage is from lightning ( enchant is good cos of the ar ).

Maybe its better to put 8 points to get 95 es ( would 1/2 the dmg taken to life )?


Good point for you.

Fire Mastery is applied twice for melee attacks. Leaving it at 1 hard point would sacrifice much fire damages. Espacially if you use some prebuff items for enchant.
But indeed light remains the main source.

Actually, many duelers could also equip abs items against a pure light melee sorc, it's more difficult to negate when you're dealing both fire+light.

But reaching 95es is a high benefit, so I leave anybody's choice.
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May 12 2011 07:21am
Quote (feanur @ May 12 2011 02:10pm)
Good point for you.

Fire Mastery is applied twice for melee attacks. Leaving it at 1 hard point would sacrifice much fire damages. Espacially if you use some prebuff items for enchant.
But indeed light remains the main source.

Actually, many duelers could also equip abs items against a pure light melee sorc, it's more difficult to negate when you're dealing both fire+light.

But reaching 95es is a high benefit, so I leave anybody's choice.


Its not THAT hard to do it.. (sorb both fire and light )

and with lvl 50 enchant and lvl 50 fire mastery your looking at 8.1k-9.4k fire dmg if i've got the right values ( might wanna check these ^^ )

with 8 points less ( amount of points to reach 95 es ) in fire mastery its 6.3k - 7.3k

This is with make believe skills as your not going to get that high level enchant/fire mastery, but the point of this is to show that enchants damage is never going to compare to that of dreams.

With 50k light damage if the other person uses t-gods - your looking at 585 average damage per hit
If the other person is kinna smart and uses Lo + wisp instead ( which is max gm limit ) - its 500 avg dmg per hit

So even if they do sorb its maybe not totally hopeless, but landing 1 hit i guess is kinna hard with zeal sorc anyway ^^

This post was edited by Jeebus666 on May 12 2011 07:32am
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May 24 2011 05:37am
Quote (Jeebus666 @ May 12 2011 02:21pm)
Its not THAT hard to do it..  (sorb both fire and light )

and with lvl 50 enchant and lvl 50 fire mastery your looking at 8.1k-9.4k fire dmg if i've got the right values ( might wanna check these ^^ )

with 8 points less ( amount of points to reach 95 es ) in fire mastery its 6.3k - 7.3k

This is with make believe skills as your not going to get that high level enchant/fire mastery, but the point of this is to show that enchants damage is never going to compare to that of dreams.

With 50k light damage if the other person uses t-gods - your looking at 585 average damage per hit
If the other person is kinna smart and uses Lo + wisp instead ( which is max gm limit ) - its 500 avg dmg per hit

So even if they do sorb its maybe not totally hopeless, but landing 1 hit i guess is kinna hard with zeal sorc anyway ^^


True.

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