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Mar 6 2012 05:53am
too long
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Mar 6 2012 06:04am
Nice guide.
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Apr 5 2012 09:59pm
Quote (MateDeVita @ Sep 2 2010 09:13am)
[SIZE=20][CENTER]
[B][COLOR=rgb(210, 180, 140)]Treachery
(Shael+Thul+Lem)
Even more useful here, because it boosts the CB on Infinity a lot with its IAS.


Could you please explain exactly why?
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Apr 5 2012 10:01pm
Quote (Batinkz @ Apr 5 2012 11:59pm)
Could you please explain exactly why?


It attacks more procing crushing blow more.
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Apr 6 2012 12:54am
Quote (ranorn @ Apr 6 2012 12:01am)
It attacks more procing crushing blow more.


But if I don't want Treach is a 4k eth Fort good?
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Apr 6 2012 02:28am
Quote (Batinkz @ Apr 6 2012 09:54am)
But if I don't want Treach is a 4k eth Fort good?


yes if you don't want to be good take fort.
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Apr 6 2012 03:15am
Quote (Lightman @ Apr 6 2012 08:28am)
yes if you don't want to be good take fort.


I don't really think fort is bad.
That is a bit of an overstatement.
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Apr 6 2012 03:18am
Quote (monSt4r @ Apr 6 2012 12:15pm)
I don't really think fort is bad.
That is a bit of an overstatement.


http://forums.d2jsp.org/topic.php?t=54233648&f=87&o=0

you think?
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Apr 6 2012 05:18am
Quote (Lightman @ Apr 6 2012 09:18am)


Jesus christ, don't make me start on this.
First of all fortitude is not bad. All I've said. Cause its fucking not bad.

Your analysis is very ugly and you failed to do the most important thing. And that is making a little summary, taking into account pros and cons and put them in an easy read format (not just summarasing with : treachery is better, period). I have no time to check this now, and I am not compelled to read it later.
Plus as I can see (maybe wrong cause its fucking confusing when fast scrolling) setup #2 is better with fortitude. Which is an infinity setup. So "you think" ? fu ego driven bastard, I guess your warn 90% is there just because you are too intelligent for others. (this is sarcasm, and I'm emphasizing it cause your ego might block you from realising it).

Plus my not optimal mercenaries, when I play the game, tend to die with threachery. Even before that cursed fade is cast, and that happens a lot, especially if you are into fast rushes, dieing mercenary is a sad story.
Then at some point I get fortitude, and all of a sudden he does not die and ultimately just based on this fact he kills more for me. Cause I don't have to rebuy him for 100 games.
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Apr 6 2012 07:21am
Quote (monSt4r @ Apr 6 2012 02:18pm)
Jesus christ, don't make me start on this.
First of all fortitude is not bad. All I've said. Cause its fucking not bad.

Your analysis is very ugly and you failed to do the most important thing. And that is making a little summary, taking into account pros and cons and put them in an easy read format (not just summarasing with : treachery is better, period). I have no time to check this now, and I am not compelled to read it later.
Plus as I can see (maybe wrong cause its fucking confusing when fast scrolling) setup #2 is better with fortitude. Which is an infinity setup. So "you think" ? fu ego driven bastard, I guess your warn 90% is there just because you are too intelligent for others. (this is sarcasm, and I'm emphasizing it cause your ego might block you from realising it).

Plus my not optimal mercenaries, when I play the game, tend to die with threachery. Even before that cursed fade is cast, and that happens a lot, especially if you are into fast rushes, dieing mercenary is a sad story.
Then at some point I get fortitude, and all of a sudden he does not die and ultimately just based on this fact he kills more for me. Cause I don't have to rebuy him for 100 games.


1) there's a faq in the end of it.
2) so to summarize: you ragequit this discussion because you're too... nvm i dont wanna get banned :lol:

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