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Sep 16 2006 05:36am
Quote (Skully. @ Sat, 16 Sep 2006, 12:59)
ww barbs and smiters/fohs/hdins must stop charging/wwing at any point (palas when they execute their actual attack; barbs when they finished their ww), and thats where ls hits and interupts them. this can occasionally give you time to recast mb or just tele/ww flash them and deliver ow/psn.


the little damage you gain from ls is no point for me. its about 1-2xx or so at baselvl (?) and with resis that wont harm your opponent.


leap and ww is uninterruptable, you cant honestly except that barbs just stand there when they are close enough that your traps hit him.

smite and charge are uninterruptable likewise.

and base level ls _does_ harm opponents.
http://i73.photobucket.com/albums/i233/Rain_08/Screenshot308.jpg

damage caused to her is with traps + mb alone.
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Sep 16 2006 06:20am
well, i got different opinion, but i my hybrid is a combination of both of your described sins anyway (ww/ls/kick/stun 65fc build), so my ls will do some damage yeah.


but for the ww/kick/stun build ... ofc mb is a gr8 dmg dealer, but i would use the base level traps for stunning purposes. maybe you are right and ls can be beneficial to the damage in certain situations, but i always found it useful against the from me described opponents.
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Sep 16 2006 01:08pm
Quote (Skully. @ Sat, 16 Sep 2006, 15:20)
well, i got different opinion, but i my hybrid is a combination of both of your described sins anyway (ww/ls/kick/stun 65fc build), so my ls will do some damage yeah.


but for the ww/kick/stun build ... ofc mb is a gr8 dmg dealer, but i would use the base level traps for stunning purposes. maybe you are right and ls can be beneficial to the damage in certain situations, but i always found it useful against the from me described opponents.


so we agree that even traps meant for stun do damage.
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Sep 17 2006 02:07am
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Sep 17 2006 10:05am
Quote (The Rain @ Sun, 17 Sep 2006, 11:07)
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Sep 17 2006 05:00pm
nice guide few questions though.
Im planning on making a ghostsin my current sin is 89 doesn't have all gear yet. I tested in single player with editor what gear i will use and only came up with 3.8ww with a level 46venom. Where do i get my damage from, how do you get 5k ww? Also i plan on using a 08valk as they are available on uswestscl, should i 15ias-15res is or jah?
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Sep 18 2006 02:41am
also with just enigma on the ghostsin, best to get level 42fade for 50% dr?
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Sep 18 2006 05:08am
Quote (shavedwookie @ Mon, 18 Sep 2006, 02:00)
nice guide few questions though.
Im planning on making a ghostsin my current sin is 89 doesn't have all gear yet. I tested in single player with editor what gear i will use and only came up with 3.8ww with a level 46venom. Where do i get my damage from, how do you get 5k ww? Also i plan on using a 08valk as they are available on uswestscl, should i 15ias-15res is or jah?


3,8k damage is good, more damage can only be got with venom claws and/or prebuff (or facets but many things >> those)
Depends solely on your claw choice. For a ghost 9 frames trap placing imo is a must. Get -30 wsm claws and it doesnt matter which you use as primary (chaos or fury) for a fools, you need ias though.

With valk you already got enough ias so you can go with jah.

Quote (shavedwookie @ Mon, 18 Sep 2006, 11:41)
also with just enigma on the ghostsin, best to get level 42fade for 50% dr?


since there are so many skills to use, getting lvl 42 fade is recommended smile.gif (You can cast it with cta + spirit and after bc for additional +4 skill levels)
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Sep 18 2006 01:31pm
Quote (The Rain @ Sun, 17 Sep 2006, 11:07)
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Sep 19 2006 12:36am
Quote (The Rain @ Mon, 18 Sep 2006, 22:31)
Quote (The Rain @ Sun, 17 Sep 2006, 11:07)
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