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Poll > Amulet Of What!?
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Member
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Mar 25 2024 10:27pm
I would like to see a new item and slot created. I was thinking and amulet slot, or jeweler, or it could even be like an idol that gets placed in town.
I was thinking that these items would be about as rare as potions, and would get passive like modifiers similar to event mods. To prevent constant switching of the amulets, they could be level locked - can only equip or remove the item at level 1 or by Reroll/mq.


Amulet of stealth: increased chance to pass undetected while traveling on explored squares.
Amulet of evil: increased chance to spawn evil presence.
Amulet of wealth: increased chance to find treasure chests.
Amulet of navigation: decreased chance to find teleport.
Amulet of detection: ability to locate trapdoors.
Amulet of fishing: faster fishing / or remove lowest tier of fish.
Amulet of transmuting: faster transmuting.
Amulet of glyphing: decreased chance of ???? / or instant fails.
Amulet of sufficient: faster suffing / or higher ee yields.
Amulet if hoarding: increased item and equipment slots.

Could also consider some of the existing mods like:
Amulet of luck: + to magic luck / or magic luck effectiveness.
Amulet of strength/dex/vita/int: + to str/dex/vita/int
Amulet of critical strike
Amulet if regeneration: + to life and mana regen

When playing in a group only the leaders amulet would affect the map (like stealth, detection, or evil boost) but party members could still use their individual amulets for boosts like +str, cs, etc…

I would envision that there would be numbers associated with the boosts; like all strength amulets would provide the same boost.

I’m sure we could brainstorm even more passive ideas for these amulets
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Mar 26 2024 12:29am
Voted yes but next time you guys need to be more creative and come up with good stuffs to make the game worse not better. Only those features are beeing implemented.
Member
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Mar 26 2024 12:37am
Yes nice ideas!
Member
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Mar 26 2024 01:03am
Quote (rusclaudiualin @ Mar 26 2024 07:29am)
Voted yes but next time you guys need to be more creative and come up with good stuffs to make the game worse not better. Only those features are beeing implemented.


Lets put durability in items over 100ee so they break and introduce à new skill To repair stuff so you need a decade To repair LVL 55 and it réquire essence to forge back or fg


Outside of That voted yes I love new concept or gameplay

This post was edited by Tds95 on Mar 26 2024 01:03am
Member
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Mar 26 2024 01:20am
yep
Member
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Mar 26 2024 01:39am
Quote (Tds95 @ 26 Mar 2024 09:03)
Lets put durability in items over 100ee so they break and introduce à new skill To repair stuff so you need a decade To repair LVL 55 and it réquire essence to forge back or fg


Outside of That voted yes I love new concept or gameplay


and you can reforge it with suffusing so you need a rank 55 suffuser to repair it.
Member
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Mar 26 2024 01:43am
Quote (rusclaudiualin @ Mar 26 2024 06:39pm)
and you can reforge it with suffusing so you need a rank 55 suffuser to repair it.


Failure will result in the item being destroyed. No disconnection protection.
Member
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Mar 26 2024 02:39am
Quote (Bradymuck @ Mar 26 2024 08:43am)
Failure will result in the item being destroyed. No disconnection protection.


Quote (rusclaudiualin @ Mar 26 2024 08:39am)
and you can reforge it with suffusing so you need a rank 55 suffuser to repair it.


I honestly would love something of this kind but with the ability to improve a bit an existing item like any item you reforge in order to improve the existing stats/ee something like 5% per tier unlocked in the skill

the question is would this "totem" be tradeable or not?
I love this one haha Amulet of fishing: remove lowest tier of fish.

This post was edited by Tds95 on Mar 26 2024 02:40am
Member
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Mar 26 2024 05:16pm
I think I'm +1 this.

The current ceiling on GG gear is pretty high already though...

WHAT IF - The slot was lvl 60+

So you'd be able to kinda go past the 55 breakpoint w/ it.

Thoughts?

Member
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Mar 26 2024 05:23pm
Amulet of Content: Adds actual content to this game.
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