
First off, for those WHO might be following my other wt with my meleemancer heisenberg
http://forums.d2jsp.org/topic.php?t=71139004&f=161dont worry, I am will be adding update to that soon enough, at the moment I just needed something els besides the tiresome grinding that the build has forced me into, as this
challenge from textbook looks like fun, so I will be using my fav char the barb to mess around with, it should be a challenge and hopefully fun as well.
Requirements For Your Walkthrough
NormalAct 1You must complete Blood Raven before you are level 6. Post a screenshot when you enter the Burial Grounds, and directly after the kill.
You must kill Andariel until you have received 5 unique drops from her. Take a screenshot of each unique with your stats screen open.
The last unique you receive from Andariel, you must use through the entirety of act 2. If it's class specific, you may use the 4th unique.Act 2You may not hire an act 2 normal mercenary until you have reached Kurast Docks.
You may not use thawing potions while fighting Duriel. Half Freeze Duration/CBF is allowed if you can find it.Act 3You must complete every quest in Act 3. Screenshot every quest completion.
When you arrive in Act 3, any stat points you have, or have gained, by not be put in until you reach act 4.
You must explore the Durance naked (Exception: Weapon). When you reach Durance 3, you may re-equip your items.Act 4You may not complete the Hell's Forge quest. However, you are required to obtain the hammer. Screenshot the hammer + your stats.
You must kill Izual with less than 200 total armor. Please screenshot just prior to the fight, and once he is dead. Show your stat screen for both.
When attempting the Chaos Sanctuary, you may not stack any resistances. Take a screenshot as Diablo is dying with your stats screen open.
You may not move onto act 5 until you have a Perfect Sapphire.Act 5Upon entering act 5, go to Larzuk and buy one of his armors. This is your new armor for the rest of act 5. Please screenshot the armor while it's still in the store.
You must open every Evil Urn you see. Screenshots are not needed.
When Anya gives you an item, you must use it until after you have defeated nightmare Andariel. Screenshot the item and with your stats screen open.
You may not stack more than 50 potions when attempting the Ancients quest. No screenshot is required, honor system applies.
If Baal drops a unique, you must sell it to the shop and not use it.Nightmare - There won't be as many rules now, as things will start to become very hard.You may not use any level 18 skills during your time in Act 1 Nightmare. Once you reach Act 2, this rule no longer applies.
You must find a unique bow during Act 1 before you can attempt to fight Andariel. Screenshot this with your stats screen open.
While fighting Andariel, you may not use antidote potions. Screenshot your fight with Andariel.
Upon reaching Act 2, you may not buy a mercenary from Act 2 Nightmare until you reach Act 3.
You must clear the Halls of Dead and find the chest room. Screenshot the cleared chest room with your stats screen showing.
You may not use thawing potions during your fights with The Summoner or Duriel. Screenshot both fights (one screenshot is sufficient).
During Act 3 Nightmare, you may not use any runewords. If you have a runeword, you must take it off and find a replacement.
You may not complete the Golden Bird quest in Act 3 Nightmare, ever.
During your fight with Mephisto, you must achieve max resistances in Fire and Cold. There are no requirements/rules for poison/light. Please screenshot prior to your Mephisto fight.
If Mephisto drops any form of boots or gloves from his quest drop, you may re-run him as much as you'd like. However, if he does not drop boots/gloves from his quest drop, you may never re-run Nightmare Mephisto again. Please screenshot the loot from your quest drop Mephisto with your stats screen open.
You may not use a shield in Act 4. The only exception is when you fight Izual.
You may complete the Hell Forge on this difficulty. (Added for so there isn't any confusion).
When in the Chaos Sanctuary, you may not use any level 24 skills.
In Act 5 Nightmare, you may not do any re-runs intentionally.
The item that Anya gives you, you must use until you have defeated Hell Andariel. Please screenshot the item.HellYou may not use antidote potions during your fight with Andariel. Screenshot during the battle is a requirement.
You may not use thawing potions during your right with The Summoner or Duriel. Please screenshot during both battles.
There are no requirement for Hell Act 3 or Act 4.
When you start Anya's quest, you must not wear any armor (body armor) until you save her. You may also note use any thawing potions until you save her. Please take screenshots occasionally during this adventure.
When you fight the Ancients, you may not drop more than 60 potions on the ground. Any potions are allowed. Please screenshot the potions on the ground prior to starting with your stats screen open.
Class RestrictionAmazon - You may not use any Java/bow skills, only passive skills |OR| You may use Jab and Fiend skills, but you may not use valk
Assassin - You can only put 1 point into fade. You may not put more than 10 hard points into any skill.
Necromancer - Mojomancer (You may only use curses, bone armor, bone wall, and bone prison)
Barbarian - You may only put 1 point into any skill in the "masteries" tab. You may not have more than 10 hardpoints into Battle Orders. You may not put any points into Frenzy.
Paladin - Must be Auradin (You may not use any combat skills at all)
Sorceress - You can not put more than 100 hard points into Vitality. You may not have more than 50% block. You may not put more than 8 hard points into Enchant. You may not put more than 6 hard points into Energy Shield. No other restrictions.
Druid - You may not use any summons. You may not have cyclone armor higher than level 10 at anytime (exception: skill shrine). You may not put any points into Rabies.
Class RestrictionAmazon - You may not use any Java/bow skills, only passive skills |OR| You may use (Jab and Fiend) or (Magic Arrow and Multi) skills, but you may not use valk or decoy.
Assassin - You can only put 2 points into fade. You may not put more than 10 hard points into any skill.
Necromancer - Mojomancer (You may only use curses, bone armor, bone wall, and bone prison)
Barbarian - You may only put 1 point into any skill in the "masteries" tab. You may not have more than 10 hardpoints into Battle Orders or Shout. You may not put any points into Frenzy. You may not have over 50% block.
Paladin - Auradin (You may not use any combat skills at all). You may not have more than 200 hard points into vitality. You may not have more than 55% block.
Sorceress - You can not put more than 100 hard points into Vitality. You may not have more than 50% block. You may not put more than 8 hard points into Enchant. You may not put more than 6 hard points into Energy Shield. No other restrictions.
Druid - You may not use any summons. You may not have cyclone armor higher than level 10 at anytime (exception: skill shrine). You may not put any points into Rabies. If you are a shape shifter, you may not have more than 150 hard points into Vitality.Item RestrictionTreachery Runeword
Peace Runeword (Exception: If you are a zon who is allowed to use valk)
Rain Runeword
Obedience Runeword (This only applies to Mercenaries)
Stone of Jordan/Frostburn (You may only wear 1 of these items on a sorceress that uses ES [1 stone OR 1 frostburn])
Infinity Runeword (Only banned for Sorceress's Mercenaries - Forces item to be used as weapon, or to go multiple elements)
Last Wish Runeword
Link to the challenge topic
http://forums.d2jsp.org/topic.php?t=71384204&f=161Rules not listet in the above:
Plugy alowed
p8 all the time
all stats in str
have fun ^^
lets begin!
This post was edited by haloneya on Sep 9 2014 04:14pm