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Textbook
#1 Sep 6 2014 11:44pm
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Behold! Textbook's PvM W.T Challenge!


Summary

In this challenge you will make a new walk through, and document certain quests, adventures, item drops, etc. There will be certain things you need to complete, sometimes in special ways. You will be restricted to a handful of build types, item usage, and caps. My goal with this thread is to have you be challenged, have fun, and feel a sense of accomplishment in completing a "harder" walk through :)


Instructions

Step 1. Create a new character on the latest patch (Hardcore).
Step 2. Submit a starting post here, with your name and a picture of your stats screen.
Step 3. Play your walk-through, following the criteria listed below.
Step 4. Post updates whenever you would like, and when it is required to do so.
Step 5. Have fun, earn fg, and try to beat the challenge!



Requirements For Your Walkthrough
Normal
    Act 1
      You must complete Blood Raven before you are level 6. Post a screenshot when you enter the Burial Grounds, and directly after the kill.
      You must kill Andariel until you have received 5 unique drops from her. Take a screenshot of each unique with your stats screen open.
      The last unique you receive from Andariel, you must use through the entirety of act 2. If it's class specific, you may use the 4th unique.
    Act 2
      You may not hire an act 2 normal mercenary until you have reached Kurast Docks.
      You may not use thawing potions while fighting Duriel. Half Freeze Duration/CBF is allowed if you can find it.
    Act 3
      You must complete every quest in Act 3. Screenshot every quest completion.
      When you arrive in Act 3, any stat points you have, or have gained, by not be put in until you reach act 4.
      You must explore the Durance naked (Exception: Weapon). When you reach Durance 3, you may re-equip your items.
    Act 4
      You may not complete the Hell's Forge quest. However, you are required to obtain the hammer. Screenshot the hammer + your stats.
      You must kill Izual with less than 200 total armor. Please screenshot just prior to the fight, and once he is dead. Show your stat screen for both.
      When attempting the Chaos Sanctuary, you may not stack any resistances. Take a screenshot as Diablo is dying with your stats screen open.
      You may not move onto act 5 until you have a Perfect Sapphire.
    Act 5
      Upon entering act 5, go to Larzuk and buy one of his armors. This is your new armor for the rest of act 5. Please screenshot the armor while it's still in the store.
      You must open every Evil Urn you see. Screenshots are not needed.
      When Anya gives you an item, you must use it until after you have defeated nightmare Andariel. Screenshot the item and with your stats screen open.
      You may not stack more than 50 potions when attempting the Ancients quest. No screenshot is required, honor system applies.
      If Baal drops a unique, you must sell it to the shop and not use it.
Nightmare - There won't be as many rules now, as things will start to become very hard.
    You may not use any level 18 skills during your time in Act 1 Nightmare. Once you reach Act 2, this rule no longer applies.
    You must find a unique bow during Act 1 before you can attempt to fight Andariel. Screenshot this with your stats screen open.
    While fighting Andariel, you may not use antidote potions. Screenshot your fight with Andariel.
    Upon reaching Act 2, you may not buy a mercenary from Act 2 Nightmare until you reach Act 3.
    You must clear the Halls of Dead and find the chest room. Screenshot the cleared chest room with your stats screen showing.
    You may not use thawing potions during your fights with The Summoner or Duriel. Screenshot both fights (one screenshot is sufficient).
    During Act 3 Nightmare, you may not use any runewords. If you have a runeword, you must take it off and find a replacement.
    You may not complete the Golden Bird quest in Act 3 Nightmare, ever.
    During your fight with Mephisto, you must achieve max resistances in Fire and Cold. There are no requirements/rules for poison/light. Please screenshot prior to your Mephisto fight.
    If Mephisto drops any form of boots or gloves from his quest drop, you may re-run him as much as you'd like. However, if he does not drop boots/gloves from his quest drop, you may never re-run Nightmare Mephisto again. Please screenshot the loot from your quest drop Mephisto with your stats screen open.
    You may not use a shield in Act 4. The only exception is when you fight Izual.
    You may complete the Hell Forge on this difficulty. (Added for so there isn't any confusion).
    When in the Chaos Sanctuary, you may not use any level 24 skills.
    In Act 5 Nightmare, you may not do any re-runs intentionally.
    The item that Anya gives you, you must use until you have defeated Hell Andariel. Please screenshot the item.
Hell
    You may not use antidote potions during your fight with Andariel. Screenshot during the battle is a requirement.
    You may not use thawing potions during your right with The Summoner or Duriel. Please screenshot during both battles.
    There are no requirement for Hell Act 3 or Act 4.
    When you start Anya's quest, you must not wear any armor (body armor) until you save her. You may also note use any thawing potions until you save her. Please take screenshots occasionally during this adventure.
    When you fight the Ancients, you may not drop more than 60 potions on the ground. Any potions are allowed. Please screenshot the potions on the ground prior to starting with your stats screen open.


Class Restriction
    Amazon - You may not use any Java/bow skills, only passive skills |OR| You may use Jab and Fiend skills, but you may not use valk
    Assassin - You can only put 1 point into fade. You may not put more than 10 hard points into any skill.
    Necromancer - Mojomancer (You may only use curses, bone armor, bone wall, and bone prison)
    Barbarian - You may only put 1 point into any skill in the "masteries" tab. You may not have more than 10 hardpoints into Battle Orders. You may not put any points into Frenzy.
    Paladin - Must be Auradin (You may not use any combat skills at all)
    Sorceress - You can not put more than 100 hard points into Vitality. You may not have more than 50% block. You may not put more than 8 hard points into Enchant. You may not put more than 6 hard points into Energy Shield. No other restrictions.
    Druid - You may not use any summons. You may not have cyclone armor higher than level 10 at anytime (exception: skill shrine). You may not put any points into Rabies.

Your Reward

A fun and challenging walk through that will be featured in the "Walkthroughs of History" sticky in its own special category.
500 Forum Gold upon completion of Normal Difficulty.
1000 Forum Gold upon completion of Nightmare Difficulty.
1000 Forum Gold upon completion of Hell Difficulty.
The first person to obtain each of the following items will receive 50 Forum Gold: The Reaper's Toll, Guill's Helm, Valkyrie Wing, Goblin Toe Boots, Occulus orb, Vipermagi, Sigon's Shield, Tal's Wrappings, Angelic Amulet, The Butcher's Pupil, Arreats, Ribcracker, 5 Nado red pelt, Stormshield, Wizardspike, Homo trophy, Herald of zakarum, Lycander's Aim, Bartuc's


If I find proof or have reasonable suspicion that you tampered with your character, did not follow the requirements, or cheated in anyway, I reserve the right to not give you the reward. If you misfollowed a requirement by mistake, I will let it slide once or twice.
Slap_Nutts
#2 Sep 7 2014 12:00am
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great idea, will be fun to see some attempts at this
seems really hard tho, especially the class restrictions
Jimcornlive
#3 Sep 7 2014 12:08am
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so are there reruns allowed at all or only reruns on meph if you get the boots/gloves or andy with the 5 uniques?
also for the 'no use of xx level skills' can you use them if they are charges? or not at all?

good idea, looks hard
Textbook
#4 Sep 7 2014 12:16am
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Quote (Jimcornlive @ Sep 7 2014 02:08am)
so are there reruns allowed at all or only reruns on meph if you get the boots/gloves or andy with the 5 uniques?
also for the 'no use of xx level skills' can you use them if they are charges? or not at all?

good idea, looks hard


Re-runs are allowed unless where specified otherwise.

If you do not receive boots/gloves from nightmare mephisto quest drop, you may not re-run him in nightmare ever. You can re-run him all you want in normal/hell though - as this rule only applies to nightmare mephisto.

And as for no use of "XX level skills", this applies to charges or CTC.

You may not use (Obidience?) runeword because of it's CTC level 21 enchant, as an example.


:) If you have any other questions, let me know :bouncy:
UgHwowz777
#5 Sep 7 2014 12:19am
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should be more fg reward to complete hell with all that lol
will be hard
BrianPhoenixx
#6 Sep 7 2014 12:20am
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Quote (Textbook @ Sep 6 2014 10:44pm)
Amazon - You may not use any Java/bow skills, only passive skills  |OR|  You may use Jab and Fiend skills, but you may not use valk


Not possible
Textbook
#7 Sep 7 2014 12:22am
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Quote (UgHwowz777 @ Sep 7 2014 02:19am)
should be more fg reward to complete hell with all that lol
will be hard


If your only motivation is the reward, there is an issue at hand :unsure:

Quote (BrianPhoenixx @ Sep 7 2014 02:20am)
Not possible


How so?

First option: Valk/slow missles + decoy and merc should work out nicely.
Second option: Melee options with merc, decoy, and passives should work out fine too.

Quote (UgHwowz777 @ Sep 7 2014 02:33am)
Quote (Textbook @ Sep 7 2014 06:22am)
If your only motivation is the reward, there is an issue at hand :unsure:


Dont get me wrong, im not even worried about a reward, just stating a fact that it will be extremely hard to hit all these things expecially in hell.


Gotcha.
Yeah unfortunately that's all I can offer realistically speaking :(
It'll be tough - but challenges are fun and exciting :D :P

Quote (BrianPhoenixx @ Sep 7 2014 02:37am)
Neither option will have close to enough damage to make it out of act 1 hell. You simply won't be able to kill anything that isn't a fallen on quill rat.


Both builds have been completed before.
In fact, the valk one was done naked.

This post was edited by Textbook on Sep 7 2014 12:41am
UgHwowz777
#8 Sep 7 2014 12:33am
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[QUOTE=Textbook,Sep 7 2014 06:22am]If your only motivation is the reward, there is an issue at hand :unsure:

Dont get me wrong, im not even worried about a reward, just stating a fact that it will be extremely hard to hit all these things expecially in hell.
BrianPhoenixx
#9 Sep 7 2014 12:37am
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Joined: Apr 13 2014
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Quote (Textbook @ Sep 6 2014 11:22pm)
First option: Valk/slow missles + decoy and merc should work out nicely.
Second option: Melee options with merc, decoy, and passives should work out fine too.


Neither option will have close to enough damage to make it out of act 1 hell. You simply won't be able to kill anything that isn't a fallen or quill rat.

This post was edited by BrianPhoenixx on Sep 7 2014 12:38am
LiQuid_light
#10 Sep 7 2014 01:20am
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is it got to be players 8?

because somehow i didnt see it during my reading
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