Welcome! This ladder is for sins of all types that use Chaos runeword!
Duels will start the week of October 30th. A random number generator will be used to place people in the first rankings. After that, the climb will begin. Any new members joining after the RNG is used will be placed at the bottom of the ladder.
To join, post your jsp name, char name, bnet tag, region, and sin type. If you need help building your sin, we have a SINPK DISCORD, let me know if you want to be added.
All Class Rules:
1. Duels take place in Hell Difficulty, in the Blood Moor on D2R Non-Ladder. (note: if mixed realm, play FT5 on each region)
2. Both players must say GO.
3. First to 5 wins a challenge, and both slain at same time is a tie - not who dies first. Double kills are not counted.
4. No hacks of any kind.
5. No potting, wells, shrines, antidote pots, or healing of any kind, etc.
6. Use your own BO with the gear you use during duels.
7. Absolutely NO pre-buff (Cube Buff is allowed)
8. 75% poison length reduced by gear is allowed. No antidotes. (You are required to show belt and potions if requested along with gear to show where the plr/stack comes from)
9. Shadows are allowed. Recasting Shadow is also acceptable.
10. Enigma is the main armor used, however Natalya's Odium (with armor -psn length reduction), Bramble, and Fortitude may all be used.
11. You may challenge up to two spots ahead of you until cracking the "top 3 barrier": Once reaching top 3 status, you may only duel who is the next spot ahead of you.
12. You can only challenge the same person once in the span of 36 hours unless they accept it first via D2JSP PM.
13. No dodging. This rule is in place for someone who wishes to "hold" their spot. If someone is not available to get on d2, then it is not a "dodge".
14. If you town, you must return to the moor Asap. If you town more than twice per a duel, it is a loss.
15. No overly use of house's or cornering/mass defensive dueling. If you feel your opponent is too defense, feel free to pm a mediator to watch the duel or fraps it yourself. No priding.
16. Items that have spell charges are allowed but charges cannot be used.
17. Ethereal items are not allowed unless they are glitched indestructable, zod'd, or self-repairing.
18. Winner must post a s/s of the kills if there is any question as to the outcome of the duels.
19. Maximum life replenish from gear (other than CTA) is 30.
20. Being in a party of any size during official duels is not allowed unless the match is being mediated (Only the Mediator may be in a party).
21. If any player dodges more than 2 challenges in a row (3rd dodge). They face risk of being kicked from ladder. They may rejoin again later, but will lose current rank. Given we are adults, real life takes precedence. If you are able to give a reason for an extended vacation, I am happy to accommodate, but can't guarantee you will hold your spot forever.
22. For the duel against #1 spot. You must win by 2 (aka 5-3) or first to 7 wins - whichever comes first. (This is to prevent excuses such as "lucky" weapon blocks and other excuses)
23. A player is allowed to go on vacation for up to 7 days. When a player is on vacation status, others may challenge around them. (Ex: If #5 goes on vacation, #7 can now challenge up to #4)
24. Widowmaker Bow is NOT allowed
25. In order to be active on the ladder, you must have pm access and you must not be away from jsp for an inordinate amount of time (i.e. several weeks or months).
26. Chaos Runeword claw must be used at all times.
27. Your claw other than chaos must be considered a hybrid or ghost claw, trap claws cannot be used.
28. L8z or priding is not allowed.
29. Box teleing, corner teleling, or wall hugging is not allowed.
30. Overly defensive play is not allowed.
31. Raven Frost is allowed and is never considered an absorb piece.
32. Tgods is never allowed
33. No use of slow items other than arach
34. A person can have 1 entry of each type of sin, hybrid and ghost, for this ladder.
35. Oak charges from any item are BM
36. A claw with fools or cruel mod is required (to avoid trappers joining the ladder). This means Fury and Plague (outside of prebuff) is banned.
Ghost specific Rules:
1. 5% Max Resistance or 20% absorb is allowed, but not both.
2. To be a ghost, you can only have a maximum of 1 hard point into either or both Lightning sentry or Wake of Fire.
Hybrid/Spider specific Rules:
1. No max resistance gear or absorb gear (other than raven frost) is allowed
This post was edited by Alpha on Oct 17 2022 08:10pm