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Member
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Oct 1 2022 06:13pm
I can't wait to finally duel in NL!

Any link to see the general rule set in NL? General and class specific rules.

Thanks in advance!
Member
Posts: 63,599
Joined: Jul 8 2012
Gold: 184,347.00
Oct 2 2022 09:45pm
None!?
Member
Posts: 67,602
Joined: Jan 9 2007
Gold: 37,879.11
Oct 3 2022 12:03am
same as ladder rules but better
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Joined: May 27 2006
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Oct 3 2022 03:39am
The D2A community Rules
What is D2A? Check out this announcement:
https://forums.d2jsp.org/topic.php?t=90946002&f=147

General:
- All mods, hacks, programs are banned. (WMC and other mouse-window capture programs are allowed.)
- Toxic attitude and arguing with the host/moderator may lead to loss/disqualification
- Refusal to show gear, inventory, and/or weapon swap will result in suspension
- The Moor is to be cleared before dueling
- Both players must signal the start of the duel
- No offensive abilities or curses be casted prior to your opponent signaling the start of the duel
- Towning or teleporting past Flavie and bridges may results in a loss. (Being pushed via KB mechanics is not, come back out and re-signal the continuation.)
- No use of houses (accidentally entering the house is excused - request a mediator to sit in house if it is excessive)
- No use of shrines or wells
- Bridge maps should be used
- For mixed realm events, Winners of the winner bracket sitting in final may chose the first realm they will fight. If there is tie, they chose the realm for ft1.
- Recasting is allowed
- Ties are null duels
- Refusal to duel results in a loss
- Overly defensive play will result in dq
- Players may not leave battle orders down or drop gear to rep life faster
- If you get to very low life (& mana for ES sorc), continue dueling to the finish. Running to replenish may lead to Loss/DQ
- Stream sniping is prohibited

🍺 Consumables:
- No consumables other than mana potions, arrows, and bolts
- No prebuffing. (Inventory/cube buff allowed. Procs from chance to cast should be reset between rounds if opponent asks)
- You may stack arrows and mana potions in the Blood Moor before starting a duel
- No respecs/tokens between or during matches

Items:
- No item charges are allowed with the exception of Oak Sage, Enchant, Teleport, and Heart of Wolverine
- Doom, blackoak luna, and rising sun are banned
- Slow is capped at 10%
- Max resistance is 85%. (Exceptions are listed under class allowances)
- No more than 450 total cold resistance (Bonus displayed on character screen) or 420 total cold resistance with raven frost
- Max absorb is 20%
- Cannot use flat absorb in combination with % absorb to the same element
- When using absorb (% or flat) do not exceed 80% max resistance to the same element (exception tgods/phoenix)
- No more than one poison damage small charm is allowed
- Life rep is capped at 33, NOT including + rep from CTA
- Only one item that grants CtC Life Tap can be worn at a time
- When using Phoenix, all monsters must be redeemed before dueling
- No "bugged ladder" items allowed (may be later allowed)
- No more than 66% Open Wounds
- No more than 20% life leech

Amazon Specific Rules:
- Slow missile is banned
- Plague javelin is allowed but no more than 1 point may be added to poison javelin
- 2x Raven Frosts allowed (No more than 325 total cold resist)
- Dracul's Grasp is banned
- No more than 1 point in strafe

:Barb~1: Barbarian Specific Rules:
- 2x Raven Frosts allowed (No more than 325 total cold resist)

:necro: Necromancer Specific Rules:
- More than 1 hard skill point in lower resist or poison nova is banned
- Bone Prison is allowed only versus characters that can teleport
- All curses are allowed except Iron Maiden, Decrepify, and Life Tap
- Corpse skills are banned
- Bone Spirit and Teeth are banned for NvN. Oak sage may be used if both players agree. (1v1 only)
- No more than 50% block chance (1v1 only)
- No more than 30% block chance versus Barb ( 1v1 only )
- No clay golem vs zon if more than 35% block (1v1 only)
- No more than 13 points on bone spirit spirit
- No more than 1 point bone armor

Paladin Specifics :
- Holy Freeze may not be used against amazon and barbarian
- When skilling resist auras do not pass the allowed absorb limit (85 or 80/20)
- Paladins may use 100% Open wounds
- Hammerdins may use +15% max fire resist (Must be true hammerdin build and have no more than 25% OW)
- Activating a resist aura is banned (Exception: Salvation)
- Activating/Using Meditation, Prayer, Holy Bolt, and Redemption is banned
- More than 1 hard skill point in Prayer is banned (for cleanse purpose)
- Cleansing is not banned however using it other than the purpose of removing curses or reducing poison duration is not allowed
- Auradin builds are not allowed

Sorceress Specific Rules:
- No max cold/light/fire resist or absorb gear when using Energy Shield (Exception: Nightwing's Veil)
- Energy shield sorcs (any percent) may not use any MDR/PDR
- Energy shield sorcs (any percent) may not use more than 20 replenish life
- Energy shield sorcs (any percent) may not use mana potions
- Energy shield sorcs (any percent) may not use oak sage
- No stash precast allowed
- Blaze may not be used against wind druids and hammerdins (1v1 only)

Assassin Specific Rules:
- Dual Claw Assassins with more than 1 hard skill point in any trap cannot use absorb or + max resist. (exception - For assassin vs assassin 1v1, +5% max resist is allowed)
- For assassin vs assassin 1v1 duels, map is to be cut short by den of evil or nearby box edge (whichever is closer)
- Dragon flight may only be use with 25% max open wound

Druid Specific Rules:
- Elemental druids may use 1 type of pet (Spirit Wolves/Dire Wolves/Grizzly) + oak
- Poison Creeper and Carrion Vine are banned. (due to frame rate issues)
- May use +15% max fire resist against ESFB sorceress
- No more than 300 total cold resist if more than 1 point in cyclone armor
- No more than 30% block chance for elemental builds versus Barbarians (1v1 only)

Block rules rework Everything you need to know about block is here :

- Teams: if no bowzon is present necro/druid/barb cannot use more then 30% block
- 1v1: Druids may only use 30% block vs barb
- 1v1: Necros may only use 30% block vs all , exception is 50% vs assassin
- 1v1: Assassin may only use 63% block c/c or w/s
Member
Posts: 63,599
Joined: Jul 8 2012
Gold: 184,347.00
Oct 3 2022 08:59am
Quote (sXTitan @ Oct 2 2022 11:03pm)
same as ladder rules but better


Weird

Quote (desk8 @ Oct 3 2022 02:39am)
The D2A community Rules
What is D2A? Check out this announcement:
https://forums.d2jsp.org/topic.php?t=90946002&f=147

General:
- All mods, hacks, programs are banned. (WMC and other mouse-window capture programs are allowed.)
- Toxic attitude and arguing with the host/moderator may lead to loss/disqualification
- Refusal to show gear, inventory, and/or weapon swap will result in suspension
- The Moor is to be cleared before dueling
- Both players must signal the start of the duel
- No offensive abilities or curses be casted prior to your opponent signaling the start of the duel
- Towning or teleporting past Flavie and bridges may results in a loss. (Being pushed via KB mechanics is not, come back out and re-signal the continuation.)
- No use of houses (accidentally entering the house is excused - request a mediator to sit in house if it is excessive)
- No use of shrines or wells
- Bridge maps should be used
- For mixed realm events, Winners of the winner bracket sitting in final may chose the first realm they will fight. If there is tie, they chose the realm for ft1.
- Recasting is allowed
- Ties are null duels
- Refusal to duel results in a loss
- Overly defensive play will result in dq
- Players may not leave battle orders down or drop gear to rep life faster
- If you get to very low life (& mana for ES sorc), continue dueling to the finish. Running to replenish may lead to Loss/DQ
- Stream sniping is prohibited

🍺 Consumables:
- No consumables other than mana potions, arrows, and bolts
- No prebuffing. (Inventory/cube buff allowed. Procs from chance to cast should be reset between rounds if opponent asks)
- You may stack arrows and mana potions in the Blood Moor before starting a duel
- No respecs/tokens between or during matches

Items:
- No item charges are allowed with the exception of Oak Sage, Enchant, Teleport, and Heart of Wolverine
- Doom, blackoak luna, and rising sun are banned
- Slow is capped at 10%
- Max resistance is 85%. (Exceptions are listed under class allowances)
- No more than 450 total cold resistance (Bonus displayed on character screen) or 420 total cold resistance with raven frost
- Max absorb is 20%
- Cannot use flat absorb in combination with % absorb to the same element
- When using absorb (% or flat) do not exceed 80% max resistance to the same element (exception tgods/phoenix)
- No more than one poison damage small charm is allowed
- Life rep is capped at 33, NOT including + rep from CTA
- Only one item that grants CtC Life Tap can be worn at a time
- When using Phoenix, all monsters must be redeemed before dueling
- No "bugged ladder" items allowed (may be later allowed)
- No more than 66% Open Wounds
- No more than 20% life leech

Amazon Specific Rules:
- Slow missile is banned
- Plague javelin is allowed but no more than 1 point may be added to poison javelin
- 2x Raven Frosts allowed (No more than 325 total cold resist)
- Dracul's Grasp is banned
- No more than 1 point in strafe

:Barb~1: Barbarian Specific Rules:
- 2x Raven Frosts allowed (No more than 325 total cold resist)

:necro: Necromancer Specific Rules:
- More than 1 hard skill point in lower resist or poison nova is banned
- Bone Prison is allowed only versus characters that can teleport
- All curses are allowed except Iron Maiden, Decrepify, and Life Tap
- Corpse skills are banned
- Bone Spirit and Teeth are banned for NvN. Oak sage may be used if both players agree. (1v1 only)
- No more than 50% block chance (1v1 only)
- No more than 30% block chance versus Barb ( 1v1 only )
- No clay golem vs zon if more than 35% block (1v1 only)
- No more than 13 points on bone spirit spirit
- No more than 1 point bone armor

Paladin Specifics :
- Holy Freeze may not be used against amazon and barbarian
- When skilling resist auras do not pass the allowed absorb limit (85 or 80/20)
- Paladins may use 100% Open wounds
- Hammerdins may use +15% max fire resist (Must be true hammerdin build and have no more than 25% OW)
- Activating a resist aura is banned (Exception: Salvation)
- Activating/Using Meditation, Prayer, Holy Bolt, and Redemption is banned
- More than 1 hard skill point in Prayer is banned (for cleanse purpose)
- Cleansing is not banned however using it other than the purpose of removing curses or reducing poison duration is not allowed
- Auradin builds are not allowed

Sorceress Specific Rules:
- No max cold/light/fire resist or absorb gear when using Energy Shield (Exception: Nightwing's Veil)
- Energy shield sorcs (any percent) may not use any MDR/PDR
- Energy shield sorcs (any percent) may not use more than 20 replenish life
- Energy shield sorcs (any percent) may not use mana potions
- Energy shield sorcs (any percent) may not use oak sage
- No stash precast allowed
- Blaze may not be used against wind druids and hammerdins (1v1 only)

Assassin Specific Rules:
- Dual Claw Assassins with more than 1 hard skill point in any trap cannot use absorb or + max resist. (exception - For assassin vs assassin 1v1, +5% max resist is allowed)
- For assassin vs assassin 1v1 duels, map is to be cut short by den of evil or nearby box edge (whichever is closer)
- Dragon flight may only be use with 25% max open wound

Druid Specific Rules:
- Elemental druids may use 1 type of pet (Spirit Wolves/Dire Wolves/Grizzly) + oak
- Poison Creeper and Carrion Vine are banned. (due to frame rate issues)
- May use +15% max fire resist against ESFB sorceress
- No more than 300 total cold resist if more than 1 point in cyclone armor
- No more than 30% block chance for elemental builds versus Barbarians (1v1 only)

Block rules rework Everything you need to know about block is here :

- Teams: if no bowzon is present necro/druid/barb cannot use more then 30% block
- 1v1: Druids may only use 30% block vs barb
- 1v1: Necros may only use 30% block vs all , exception is 50% vs assassin
- 1v1: Assassin may only use 63% block c/c or w/s


Thank you! So 20 on plague jav and 1 on poison is still allowed. Impale is allowed. Thought NL got rid of strafe but guess 1 point is fine
Member
Posts: 999
Joined: Nov 17 2020
Gold: 4,150.00
Oct 3 2022 09:33am
Quote (KimSulki84 @ Oct 3 2022 04:59pm)
Weird



Thank you! So 20 on plague jav and 1 on poison is still allowed. Impale is allowed. Thought NL got rid of strafe but guess 1 point is fine


:Amazon: Amazon Specific Rules:
- Slow missile is banned
- Plague javelin is allowed but no more than 1 point may be added to poison javelin
- 2x Raven Frosts allowed (No more than 325 total cold resist)
- Dracul's Grasp is banned
- No more than 1 point in strafe
Member
Posts: 63,599
Joined: Jul 8 2012
Gold: 184,347.00
Oct 3 2022 09:42am
Quote (Dolittle @ Oct 3 2022 08:33am)
:Amazon: Amazon Specific Rules:
- Slow missile is banned
- Plague javelin is allowed but no more than 1 point may be added to poison javelin
- 2x Raven Frosts allowed (No more than 325 total cold resist)
- Dracul's Grasp is banned
- No more than 1 point in strafe


Yeah I saw that. Ty
Member
Posts: 67,602
Joined: Jan 9 2007
Gold: 37,879.11
Oct 3 2022 02:13pm
those are eu rules btw
Member
Posts: 63,599
Joined: Jul 8 2012
Gold: 184,347.00
Oct 3 2022 02:13pm
Quote (sXTitan @ Oct 3 2022 01:13pm)
those are eu rules btw


Where's the na rules then
Member
Posts: 67,602
Joined: Jan 9 2007
Gold: 37,879.11
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