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Sep 29 2022 06:02pm
Quote (Bui6Pays40Percent4Wins @ Sep 29 2022 07:46pm)
5% AR is a suffix
30 resistance is a prefix


And even if both were both prefixes, 30 resistance is the basic equaibelnt of being able to use 3x 3/20/20 instead of 3x 20/11 lightning SCs.

Which means that 30 lightning resistance is 60 AR equivalent as well. Which is then scaled by your AR% bonus. Making that 60 AR around 400 AR.

The 5% AR bonus is only 5% of your base AR. Which your base AR will be something like :
30 base AR for lvl 1
100 Dex after gesr = 500 AR
30x 3/20/20 SCs = 600 AR
120 AR from rare ring
250 AR from raven
= roughly 1500 AR

1500 x .05 = 75

Meaning the 5% AR gives you 75 total AR.


Making 5% ar bonus a meaningless mod anyway.


Whelp thought 5% was added to the display total, honestly.

Also see that it’s suffix’s under light radius,

How ever why are you saying an “import”
Item is a trophy… it means it was never found legitimately in the game

And this is the trophy room to post your “Finds” from in game…

Not something dragged over from open B.net to closed B.net?

Is that what an import is?

This post was edited by TastyTaste on Sep 29 2022 06:02pm
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Sep 29 2022 06:07pm
Quote (TastyTaste @ Sep 29 2022 07:02pm)
Whelp thought 5% was added to the display total, honestly.

Also see that it’s suffix’s under light radius,

How ever why are you saying an “important”
Item is a trophy… it means it was never found legitimately in the game

And this is the trophy room to post your “Finds” from in game…

Not something dragged over from open B.net to closed B.net?

Is that what an import is?



Import items are items generated by people that decrypted the pseudo RNG (random number generator) and were able to force items to be certain modifiers. Random number generators, at least as they exist when d2 was created, aren’t completely random. They are random up to a point where more effort to make them more random is counterproductive. Which is why you are able to decrypt a RNG.

99.999% of trophy items from legacy are imports. Not legitimately found from someone doing runs themselves.

But people, including me, aren’t requiring d2r items to be up to the same standard as imports. We are just requiring them to be actual trophies, which means they have 6 good mods that work well together on main stream scenarios. Not to the degree of perfect imports were.

Of which this isn’t. It’s 3rd suffix, minimum damage, is beaten by Dex, Str and life rep, in that order.

This isn’t a trophy. If it rolled with 12+ Dex instead of min damage, it woood be a trophy. And it would hve lower rolls than the best one on legacy.
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Sep 29 2022 06:08pm
Quote (Bui6Pays40Percent4Wins @ Sep 29 2022 08:07pm)
Import items are items generated by people that decrypted the pseudo RNG (random number generator) and were able to force items to be certain modifiers. Random number generators, at least as they exist when d2 was created, aren’t completely random. They are random up to a point where more effort to make them more random is counterproductive. Which is why you are able to decrypt a RNG.

99.999% of trophy items from legacy are imports. Not legitimately found from someone doing runs themselves.

But people, including me, aren’t requiring d2r items to be up to the same standard as imports. We are just requiring them to be actual trophies, which means they have 6 good mods that work well together on main stream scenarios. Not to the degree of perfect imports were.

Of which this isn’t. It’s 3rd suffix, minimum damage, is beaten by Dex, Str and life rep, in that order.

This isn’t a trophy. If it rolled with 12+ Dex instead of min damage, it woood be a trophy. And it would hve lower rolls than the best one on legacy.



You grading the trophy rooms off of a program forcing it to drop what you want
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Sep 29 2022 06:11pm
Quote (TastyTaste @ Sep 29 2022 07:08pm)
You grading the trophy rooms off of a program forcing it to drop what you want



No. We grading items off of usability.

Of which 9 min is not a top tier suffix roll.

9 min is equal to around 7 str. 7 Str is roughly 1/3rd of the maximum value.

If you replaced the 9min on this ring, with 7 str, you would not call it a trophy. Yet 7 Str is equivalent to 9min

This is why this isn’t a trophy.
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Sep 29 2022 06:14pm
Quote (Bui6Pays40Percent4Wins @ Sep 29 2022 08:11pm)
No. We grading items off of usability.

Of which 9 min is not a top tier suffix roll.

9 min is equal to around 7 str. 7 Str is roughly 1/3rd of the maximum value.

If you replaced the 9min on this ring, with 7 str, you would not call it a trophy. Yet 7 Str is equivalent to 9min

This is why this isn’t a trophy.



I legitimately was magic finding/ gold finding in this game

Like it was a full time job with over time for a good three years

You’re opinions are biased because you’re used to being babied

By a program giving you what you want when you want it.

Either way what grad is a “Meh” out of 10?

Just give it a grade it’s almost like meh means it’s not even

A trophy in the first place
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Sep 29 2022 06:16pm
Quote (TastyTaste @ Sep 29 2022 07:14pm)
I legitimately was magic finding/ gold finding in this game

Like it was a full time job with over time for a good three years

You’re opinions are biased because you’re used to being babied

By a program giving you what you want when you want it.

Either way what grad is a “Meh” out of 10?

Just give it a grade it’s almost like meh means it’s not even

A trophy in the first place



I haven’t typed a single opinion.

I’ve typed facts backed by math

This post was edited by Bui6Pays40Percent4Wins on Sep 29 2022 06:16pm
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Sep 29 2022 06:36pm
Quote (Bui6Pays40Percent4Wins @ Sep 29 2022 03:54pm)
9 min damaged, scaled by your ED% bonus, which will be around 750% on a BVC = 76.5 min damage. (9 x 8.5)

76.5 / 2 = 38.25

Where 38.25 is the average damage added

Then apply the pvp penalty to 38.25

38.25 x .17 = 6.5

Where after pvp penalty, 9 min adds 6.5 average damage per hit.

Then vs barbs, people are going to run 50% DR.

6.5 x .5 = 3.25

Barbs have around a 60% double damage chance, depending on if they use highlords + gores or just highlords.

So 3.25 x 1.6 = 5.2

Where after pvp penalty and DR and applying double damage chance, 9 min adds 5.2 average damage per hit.


Given your opponents will average around 4000 life (some more, some less), your 5.2 damage gained from min dmaagw has a .13% chance to lower the amount of hits it takes to kill your opponent.


The 9min damage is completely irrelevant in the context of a duel.

The AR will affect you significantly more than 9min


Was an EZ 5-0


where did .13% come from? the chance to kill your opponent in less hits depends on ur total damage vs. ur opponents life + dr and is never scaled linearly, its similar to a breakpoint where it will come in more handy w/ different opponents especially if the difference between 3hits and 4hits are close

the difference the ar u gain from 15dex makes depends on your total ar, and will have less impact the more ar you have

for example: a barb w/ 10k ar vs a caster w/ 5000 defense (the defense will vary depends on caster gear/char)

100 * (10,000) / (10,000 + 5,000) * 2 * (90/90+90) = 66.667
100* (10,300) / (10,300 + 5,000) * 2 * (90/90+90) = 67.32

67.32 - 66.67 = 0.65

for a barb w/ 15k ar while keeping all variables the same

100 * (15,000) / (15,000 + 5,000) * 2 * (90/90+90) = 75.369
100* (15,300) / (15,300 + 5,000) * 2 * (90/90+90) = 75

75.369 - 75 = .369%

in summary: a barb w/ 15k ar would gain 0.369 more chance more to hit his target

lets look at this in the long run, in 1,000 hits this barb would hit his targets 3-4 more times

with 9 more min damage i would bet there is a greater chance that you reach the breakpoint to kill your target in less hits more times than hitting your target 3-4 times in 1,000 hits especially since you'll be facing multiple opponents during that time
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Sep 29 2022 06:39pm
Quote (Bui6Pays40Percent4Wins @ Sep 29 2022 08:16pm)
I haven’t typed a single opinion.

I’ve typed facts backed by math


Quote (Bui6Pays40Percent4Wins @ Sep 26 2022 11:00pm)
Dex > min damage


Meh ring


It’s the third post in this topic…

What kind of rating/grade is Meh?

It’s definitely a trophy no way of denying that

1/12/6/4/9 away from perfect… looks like a 9/10 from me

It’s better than anything I have ever found in this game

And it’s sounds like you don’t know how to MF/GF
legitimately in the first place, so you don’t know how rare
This kind of ring is… and you’re grading this sub forum
Off of what a program generator can buff your odds in a drop

Agree’d there are “better” possible stat combo’s
However, rare rings are rare for a reason
There’s an insane amount of possible stat combo’s with a range
That I would imagine would be in the billions if not trillions

This specific ring and it’s stats imo is pretty damn good

I play a ghost or a hybrid Sin or as you would title it in your
WW Assassin competition in your signature “Spider” Sin
I have to apply many stats to use Feral Claws & Shadow Dancers.

If I self found this I would stat my Sin accordingly & use this ring
And a 200+/20 Raven Frost. All on a “Budget” build which means
Something realistic you can make that wouldn’t be thousands of
Fg or hundreds of real dollars if you choose to play games with
In game money, which I did invest cash into this game last year
Because starting from scratch & playing legitimately is a difficult
Path to play because that’s the way the game was designed to be
Played other wise this RNG pseudo would be available to all players
Upon purchase of the game.

Play legit & you’ll understand the value of items in the trophy room

So again what is “meh” out of 10?
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Sep 29 2022 06:39pm
Quote (Bui6Pays40Percent4Wins @ Sep 29 2022 05:07pm)
Import items are items generated by people that decrypted the pseudo RNG (random number generator) and were able to force items to be certain modifiers. Random number generators, at least as they exist when d2 was created, aren’t completely random. They are random up to a point where more effort to make them more random is counterproductive. Which is why you are able to decrypt a RNG.

99.999% of trophy items from legacy are imports. Not legitimately found from someone doing runs themselves.

But people, including me, aren’t requiring d2r items to be up to the same standard as imports. We are just requiring them to be actual trophies, which means they have 6 good mods that work well together on main stream scenarios. Not to the degree of perfect imports were.

Of which this isn’t. It’s 3rd suffix, minimum damage, is beaten by Dex, Str and life rep, in that order.

This isn’t a trophy. If it rolled with 12+ Dex instead of min damage, it woood be a trophy. And it would hve lower rolls than the best one on legacy.


lol u think 20ed u gain from str outweighs the benefit of 9min damage i'm out :rofl:
Quote (Bui6Pays40Percent4Wins @ Sep 29 2022 05:11pm)
No. We grading items off of usability.

Of which 9 min is not a top tier suffix roll.

9 min is equal to around 7 str. 7 Str is roughly 1/3rd of the maximum value.

If you replaced the 9min on this ring, with 7 str, you would not call it a trophy. Yet 7 Str is equivalent to 9min

This is why this isn’t a trophy.


dude u have no idea what you're talking 7str = 9min?? wtf
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Sep 29 2022 06:42pm
Quote (RegulusCorneas @ Sep 29 2022 07:39pm)
lol u think 20ed u gain from str outweighs the benefit of 9min damage i'm out :rofl:

dude u have no idea what you're talking 7str = 9min?? wtf



Yes I’ve already proven that 20 Str adds roughly 3x the damage as 9min.

And yes AR > min
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