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Joined: Oct 3 2021
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Aug 20 2022 08:26am
For example, if you're a barb with a ultra great sword and you attack a shielded/armored monster:

- if you do a left swing the shield should block but veer left (with monster bending with the shield to the left)
- if you do a right swing the shield should block but vere right with stance break opening the chest area to an attack.
- if you do a forward thrust and happen to hit the head the helmet should be flying off
- if you critical and cut the left leg the monster should be falling left

etc.

Like, the PhysX technology should be character specific and not just world specific.
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