Hey,
I've decided it's time to add critical strike to my damage calc, the issue is we only vaguely know how it works. It can be found here:
So it's time for more data collection, arguably all previous data is void due to being on the wrong patch, but depending on the amount of information i get from this topic, i may still need to use it, as a pretty significant amount of data exists for old patches and the mechanics are unlikely to have changed
If anyone wishes to help with data collection, please can we use a google sheet similar to this:
https://docs.google.com/spreadsheets/d/1DDVq5aE4510_jHwJCZ_IcNyz7GfxU-53McfWQiLsm5M/edit?usp=sharing
For those of you with a google account, just go to file -> make a copy and delete my data but keep the header line and rename the tab by double clicking on it.
For those of you without a google account, shoot me a pm and i'll send you a clean copyI suggest having your own copy for 2 reasons:
1. You know that no-one else is playing with your data
2. I know whos data is whos when it's shared to me
My current guesswork of how crit works:
I am unconvinced your level affects crit, however it might do
Class is unlikely to affect crit
Weapon do affect it, but more to do with Weapon Ratio's than specific weapons actually just critting more often. (I would "expect" with 75 strength and 75 dexterity that all weapons would have the same crit), this is why axes appear to crit more as the ratio is not favourable.
More stats = more crit.
Adding to the "wrong stat" of a weapon increases crit more than using the stat which increases damage more regularly.
the item stat +x Critical Strike gives "roughly" a 1% chance to crit for each + critical strike. More data needed but my own testing and jedimagis data (see below) suggests this
A lot of that can be half verified by this topic:
https://forums.d2jsp.org/topic.php?t=80551791&f=272There's a lot more data here if you're interested in giving it a read and coming to your own conclusions:
https://forums.d2jsp.org/topic.php?t=80541143&f=74However i'm looking to get something which i can insert into the damage calculator with reasonable accuracy and currently I haven't got the data i need to do this.
My recommended method for those collecting is to use the in game stats to keep record of the number of hits:
You then literally count each time you get a red number for your damage (this is the indicator your hit was a crit), insert your numbers into the sheet whenever you fancy, i recommend every 100 hits, although if you're struggling to remember how many crits you did then try every 50 or so.
For those who are using healing, remember to use the dmg number which is the left side number in the brackets on the number of actions line.
There are 2 mobs which cause issues:
Ideally use powerstrike and kill before either of them get their ability off, however this often isn't how this works out.
If they do get their ability off, there's 2 ways of dealing with it:
1. Go back to town and just record your current data, i do not specifically need groups of 100 attacks, but 100 is a good number to not be writing it down too often but regularly enough that you can keep track. Lets suggest you had 70 attacks then fought a goocidic who you hit for 1x 0 damage attack. this should just be recorded as 70 attacks on the spreadsheet. Restart your count from after those mobs die.
2. Count all 0 damage attack hits you deal (i am reasonably sure you cannot crit the azapnid illusions or from melee'ing goocidic whilst he has his ability active) and remove that from your total when you decide to write it down, this is a lot more complicated
I dont believe there are any other mobs who cause issues, as you can still crit the few mobs who can survive on 1 hp no matter what damage you deal to them.
At some point i will also need data on caster critical hits, if you want to collect this data and provide it in advance, i can take this data at this point, shoot me a pm if you're interested in doing this, as obviously we are tracking intelligence and crit instead of strength/dex/crit.
Thoughts/comments/helpers welcome
This post was edited by Bigheaded on Jun 2 2022 09:40am