Quote (Light_Prince @ Apr 27 2022 01:08pm)
IF melee solo'ing, always use double strike skill. Even if its red/pink, the damage modifier on it is way higher than multistrike. Power strike helps too.
For vita, 75-80 PLUS whatever sneaky gives you, is normally a good range to make life a little easier on you. Specially passed lvl 75.
I dont use heal charms on solo, unless im casting.
Dont use ANY EE armors unless youre getting your teeth bashed in passed level 45. If thats the case, you need more vita/damage. Personally i use stat armors until lvl 70ish, depending on how high im going.
Dont off cast unless you have the good gear for it.
Buy fish/pick up items to toss in the shrine. Buy life regen gear. Big helpers.
This is good advice (some of my game play bearing fruit
), so I will have to add to this a bit more.
Double Strike = Samurai Ability = less points added for better % charge up rate. Vs 2
is great BUT
can not be used vs 1 monster. Also charges up when being hit (hence use stat armor instead of EE)
Power Strike = Off class ability charges up a little bit slower and has a % chance to charge up with a "Successful" Hit Check... 0 (zero) does not count. Vs 1 monster only
Retribution = Off class ability charges up the same speed as powerstrike, but charges up based on being hit... great vs 1 monster.
You can have all 3 if you want, but personally, only use 2 of abilities so you get faster charge up % to 2 abilities. Also, I would choose Dble strike + Retribution, especially when using Stat gear and not healing.